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spine-runtimes
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spine-runtimes
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spine-cocos2dx
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example
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badlogic
7488383b15
[cocos2dx] Added support for vertex effects. See
#898
2017-06-26 15:00:59 +02:00
..
AppDelegate.cpp
[c] Added stride to spSkeletonClipping_clipTriangles. [cocos2dx] Added clipping.
2017-04-30 19:13:11 +02:00
AppDelegate.h
…
AppMacros.h
…
BatchingExample.cpp
[Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples.
2017-06-19 17:49:01 +02:00
BatchingExample.h
…
CoinExample.cpp
[Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples.
2017-06-19 17:49:01 +02:00
CoinExample.h
…
GoblinsExample.cpp
[Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples.
2017-06-19 17:49:01 +02:00
GoblinsExample.h
…
RaptorExample.cpp
[cocos2dx] Added support for vertex effects. See
#898
2017-06-26 15:00:59 +02:00
RaptorExample.h
[cocos2dx] Added support for vertex effects. See
#898
2017-06-26 15:00:59 +02:00
SimpleCommand.cpp
…
SimpleCommand.h
…
SpineboyExample.cpp
[Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples.
2017-06-19 17:49:01 +02:00
SpineboyExample.h
…
TankExample.cpp
[Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples.
2017-06-19 17:49:01 +02:00
TankExample.h
…