2016-03-24 01:58:10 +08:00

23 lines
757 B
C#

/*****************************************************************************
* Basic Platformer Controller created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine;
using Spine.Unity;
public class Chimera : MonoBehaviour {
public SkeletonDataAsset skeletonDataSource;
[SpineAttachment(currentSkinOnly: false, returnAttachmentPath: true, dataField: "skeletonDataSource")]
public string attachmentPath;
[SpineSlot]
public string targetSlot;
void Start() {
GetComponent<SkeletonRenderer>().skeleton.FindSlot(targetSlot).Attachment = SpineAttachment.GetAttachment(attachmentPath, skeletonDataSource);
}
}