2019-05-02 11:43:36 +02:00

85 lines
3.3 KiB
TypeScript

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated May 1, 2019. Replaces all prior versions.
*
* Copyright (c) 2013-2019, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
* INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
module spine {
export class Slot {
data: SlotData;
bone: Bone;
color: Color;
darkColor: Color;
private attachment: Attachment;
private attachmentTime: number;
deform = new Array<number>();
constructor (data: SlotData, bone: Bone) {
if (data == null) throw new Error("data cannot be null.");
if (bone == null) throw new Error("bone cannot be null.");
this.data = data;
this.bone = bone;
this.color = new Color();
this.darkColor = data.darkColor == null ? null : new Color();
this.setToSetupPose();
}
/** @return May be null. */
getAttachment (): Attachment {
return this.attachment;
}
/** Sets the attachment and if it changed, resets {@link #getAttachmentTime()} and clears {@link #getAttachmentVertices()}.
* @param attachment May be null. */
setAttachment (attachment: Attachment) {
if (this.attachment == attachment) return;
this.attachment = attachment;
this.attachmentTime = this.bone.skeleton.time;
this.deform.length = 0;
}
setAttachmentTime (time: number) {
this.attachmentTime = this.bone.skeleton.time - time;
}
/** Returns the time since the attachment was set. */
getAttachmentTime (): number {
return this.bone.skeleton.time - this.attachmentTime;
}
setToSetupPose () {
this.color.setFromColor(this.data.color);
if (this.darkColor != null) this.darkColor.setFromColor(this.data.darkColor);
if (this.data.attachmentName == null)
this.attachment = null;
else {
this.attachment = null;
this.setAttachment(this.bone.skeleton.getAttachment(this.data.index, this.data.attachmentName));
}
}
}
}