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spine-runtimes
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spine-unity
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Spine Examples
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Spine Skeletons
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Raptor
History
badlogic
7f9617a50b
Merge branch '3.8-beta' of
https://github.com/EsotericSoftware/spine-runtimes
into 3.8-beta
2019-07-09 13:47:12 +02:00
..
ReferenceAssets
…
raptor_Atlas.asset
[unity] Update 3.7 examples.
2018-12-10 02:32:51 +08:00
raptor_Atlas.asset.meta
…
raptor_Material.mat
[unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary.
2019-06-16 19:24:25 +02:00
raptor_Material.mat.meta
…
raptor_SkeletonData.asset
[unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary.
2019-06-16 19:24:25 +02:00
raptor_SkeletonData.asset.meta
…
raptor.atlas.txt
[unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary.
2019-06-16 19:24:25 +02:00
raptor.atlas.txt.meta
…
raptor.json
Updated example exports, fixed up example projects with mix-and-match skin api demo.
2019-07-09 13:47:05 +02:00
raptor.json.meta
…
raptor.png
[unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary.
2019-06-16 19:24:25 +02:00
raptor.png.meta
[unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings.
2019-07-08 16:30:33 +02:00
ReferenceAssets.meta
…