2025-09-15 15:14:50 +02:00

61 lines
2.0 KiB
C

#ifndef SPINE_SPINE_SLOT_DATA_H
#define SPINE_SPINE_SLOT_DATA_H
#include "../base.h"
#include "types.h"
#include "arrays.h"
#ifdef __cplusplus
extern "C" {
#endif
SPINE_C_API spine_slot_data spine_slot_data_create(int index, const char *name, spine_bone_data boneData);
SPINE_C_API void spine_slot_data_dispose(spine_slot_data self);
/**
* The index of the slot in Skeleton::getSlots().
*/
SPINE_C_API int spine_slot_data_get_index(spine_slot_data self);
/**
* The bone this slot belongs to.
*/
SPINE_C_API spine_bone_data spine_slot_data_get_bone_data(spine_slot_data self);
SPINE_C_API void spine_slot_data_set_attachment_name(spine_slot_data self, const char *attachmentName);
/**
* The name of the attachment that is visible for this slot in the setup pose,
* or empty if no attachment is visible.
*/
SPINE_C_API const char *spine_slot_data_get_attachment_name(spine_slot_data self);
/**
* The blend mode for drawing the slot's attachment.
*/
SPINE_C_API spine_blend_mode spine_slot_data_get_blend_mode(spine_slot_data self);
SPINE_C_API void spine_slot_data_set_blend_mode(spine_slot_data self, spine_blend_mode blendMode);
/**
* False if the slot was hidden in Spine and nonessential data was exported.
* Does not affect runtime rendering.
*/
SPINE_C_API bool spine_slot_data_get_visible(spine_slot_data self);
SPINE_C_API void spine_slot_data_set_visible(spine_slot_data self, bool visible);
SPINE_C_API spine_slot_pose spine_slot_data_get_setup_pose(spine_slot_data self);
/**
* The constraint's name, which is unique across all constraints in the skeleton
* of the same type.
*/
SPINE_C_API const char *spine_slot_data_get_name(spine_slot_data self);
/**
* When true, Skeleton::updateWorldTransform(Physics) only updates this
* constraint if the Skeleton::getSkin() contains this constraint.
*
* See Skin::getConstraints().
*/
SPINE_C_API bool spine_slot_data_get_skin_required(spine_slot_data self);
SPINE_C_API void spine_slot_data_set_skin_required(spine_slot_data self, bool skinRequired);
#ifdef __cplusplus
}
#endif
#endif /* SPINE_SPINE_SLOT_DATA_H */