spine-runtimes/spine-unity/Assets/Examples/Other Examples/SkeletonUtility Animated Physics.unity
John 1c19365325 [csharp][monogame][unity][xna] Updated to 3.3.x (#623)
* [spine-csharp] Ported 3.3 changes of Animation and inner classes. Added MathUtils.Clamp

* [spine-csharp] Ported 3.3 changes of AnimationStateData. Updated .gitignore to exclude .meta files from spine-csharp

* [spine-csharp] Ported 3.3 changes of Bone

* [spine-csharp] Ported 3.3 changes of BoneData

* [spine-csharp] Ported 3.3 changes of Event

* [spine-csharp] Ported 3.3 changes to IKConstraint. Also got rid of the hideous labeled break. Replaced with while and sprinkled continues and break :D

* [spine-csharp] Mario is not good with labeled breaks. Fixed with goto

* [spine-csharp] Ported more 3.3 changes, only SkeletonJson and SkeletonBinary left. Unity runtime also needs updating with new changes

* [spine-csharp] fixed compilation errors initially not reported by Mono CS

* Minor clean up.

Every space has its place.™

* Match csharp 3.3 refactorings.

* [Unity] Minor cleanup in SkeletonBaker.

* Better exception messages.

* Removed extra usings. Matched whitespace style.

* Fixed Bone.cs method PascalCase and xml documentation.

* Fixed Exception ctor arguments.

* Fixed single bone IK mixing.

Matched libgdx commit:
e0ee18a088

* [spine-csharp] Port of 3.3 changes to SkeletonJson, incomplete

* [Unity] Ragdoll: account for shear and new constraints.

* [spine-csharp] Ported 3.3 changes to SkeletonJson

* [spine-csharp] Ported 3.3 changes to SkeletonBinary. Time for testing and debugging

* [spine-csharp] Fixed up XNA runtime

* Added simple example data in new exports/ folder

* [spine-csharp] Fixed bug in Slot construtor, wasn't assigning index. Fixed bug in CurveTimeline, argument guard was wrong. Fixed bugs in SkeletonJson, indexing to get duration of a timeline was wrong. Added simple example to spine-xna for easier debugging

* [spine-csharp] Fixed porting bug in ColorTimeline#apply, indexing was wrong

* [spine-csharp] Fixed SkeletonJson#ReadVertices, calling resize on temp lists was wrong. Updated goblin sample in spine-xna, fixed mesh attachment rendering in spine-xna.

* [spine-xna] Added binary exports, modified XNA game

* [spine-xna] Added tank example

* Some cleanup. Relabeled generic todos.

* Prevent SpineEditorUtilities from orphaning failed instantiations.

* Ignore PathAttachment when checking for required atlas regions.

* [spine-csharp] the great spaces to tabs battle

* [spine-csharp] Fixed inherit deform.

* [spine-csharp] Match Skeleton.java properties and stuff.

* [spine-csharp] Fixed enums, all upper cased now, using Enum.ParseType in case-insensitive mode

* [csharp] Ported 206e7f983c4df4d27fee6cac05d152eb2295c8b0 to csharp runtime. Fixes attachment keys on different tracks

* [csharp] Updated README.md

* [xna] [monogame] [unity] Updated README.md

* Revert "[csharp] Ported 206e7f983c4df4d27fee6cac05d152eb2295c8b0 to csharp runtime. Fixes attachment keys on different tracks"

This reverts commit 175216868dd00b4ae31cc717022242308c150f6a.

* [csharp] Fix to AttachmentTimeline#apply, fix for the fix for the fix for the revert for the fix

* [csharp] Matched and fixed more comments, summaries, exception messages and formatting.

* [csharp] Fix deformed weighted vertices condition + match libgdx closer.

* [csharp] Use internal ExposedList array for critical methods.

* [csharp] SkeletonJson and SkeletonBinary minor formatting and fixes.

* [unity] Match changes and fixes in spine-csharp 3.3 + better editor messages.

* [unity] Updated sample scenes and files.

* [csharp] Some formatting got left behind.

* [unity] New readme links + Removed redundant info.

* [exports] Remove dummy project.
2016-06-30 04:29:33 +08:00

1985 lines
48 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
SceneSettings:
m_ObjectHideFlags: 0
m_PVSData:
m_PVSObjectsArray: []
m_PVSPortalsArray: []
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 6
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
--- !u!157 &4
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 6
m_GIWorkflowMode: 1
m_LightmapsMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 3
m_Resolution: 1
m_BakeResolution: 50
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AOMaxDistance: 1
m_Padding: 2
m_CompAOExponent: 0
m_LightmapParameters: {fileID: 0}
m_TextureCompression: 0
m_FinalGather: 0
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
m_LightingDataAsset: {fileID: 0}
m_RuntimeCPUUsage: 25
--- !u!196 &5
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
accuratePlacement: 0
minRegionArea: 2
cellSize: 0.16666666
manualCellSize: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &44654812
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 44654813}
m_Layer: 0
m_Name: SkeletonUtility-Root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &44654813
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 44654812}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 973814792}
m_Father: {fileID: 120294521}
m_RootOrder: 0
--- !u!1 &120294520
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 120294521}
- 33: {fileID: 120294525}
- 23: {fileID: 120294524}
- 114: {fileID: 120294523}
- 114: {fileID: 120294522}
m_Layer: 0
m_Name: raptor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &120294521
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 120294520}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 44654813}
m_Father: {fileID: 0}
m_RootOrder: 1
--- !u!114 &120294522
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 120294520}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f726fb798ad621458c431cb9966d91d, type: 3}
m_Name:
m_EditorClassIdentifier:
boneRoot: {fileID: 44654813}
skeletonRenderer: {fileID: 120294523}
--- !u!114 &120294523
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 120294520}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonDataAsset: {fileID: 11400000, guid: 22c4b5e5a0fd9484d83b1aa705b9a54c, type: 2}
initialSkinName: default
separatorSlotNames: []
zSpacing: 0
renderMeshes: 1
immutableTriangles: 0
pmaVertexColors: 1
calculateNormals: 0
calculateTangents: 0
frontFacing: 0
logErrors: 0
disableRenderingOnOverride: 1
_animationName: walk
loop: 1
timeScale: 1
--- !u!23 &120294524
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 120294520}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_Materials:
- {fileID: 2100000, guid: 4e2feebfcaa26a54ab19f1ff3e0eae35, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!33 &120294525
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 120294520}
m_Mesh: {fileID: 0}
--- !u!1 &163089575
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 163089576}
- 114: {fileID: 163089580}
- 65: {fileID: 163089579}
- 54: {fileID: 163089578}
- 59: {fileID: 163089577}
m_Layer: 0
m_Name: tail5
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &163089576
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 163089575}
m_LocalRotation: {x: 0, y: 0, z: -0.3258982, w: 0.9454049}
m_LocalPosition: {x: 1.2624999, y: -0.0047, z: 0}
m_LocalScale: {x: 0.995, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1261549070}
m_RootOrder: 0
--- !u!59 &163089577
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 163089575}
m_ConnectedBody: {fileID: 1261549072}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 1.2624998, y: -0.0046997443, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 20
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!54 &163089578
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 163089575}
serializedVersion: 2
m_Mass: 0.31640625
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &163089579
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 163089575}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.91059995, y: 0.30353332, z: 0.2}
m_Center: {x: 0.45529997, y: 0, z: 0}
--- !u!114 &163089580
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 163089575}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: tail5
parentReference: {fileID: 0}
--- !u!1 &196322038
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 196322039}
- 114: {fileID: 196322040}
- 65: {fileID: 196322043}
- 54: {fileID: 196322041}
- 59: {fileID: 196322042}
m_Layer: 0
m_Name: rear_arm1
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &196322039
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 196322038}
m_LocalRotation: {x: 0, y: 0, z: -0.8858394, w: 0.46399197}
m_LocalPosition: {x: 0.57049996, y: -0.95379996, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 871208809}
m_Father: {fileID: 1285379175}
m_RootOrder: 2
--- !u!114 &196322040
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 196322038}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: rear_arm1
parentReference: {fileID: 0}
--- !u!54 &196322041
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 196322038}
serializedVersion: 2
m_Mass: 0.75
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!59 &196322042
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 196322038}
m_ConnectedBody: {fileID: 1285379177}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.57049984, y: -0.9537997, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 20
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!65 &196322043
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 196322038}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.0956, y: 0.3652, z: 0.2}
m_Center: {x: 0.5478, y: 0, z: 0}
--- !u!1 &350419676
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 350419677}
- 114: {fileID: 350419678}
- 65: {fileID: 350419681}
- 54: {fileID: 350419680}
- 59: {fileID: 350419679}
m_Layer: 0
m_Name: rear_hand
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &350419677
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 350419676}
m_LocalRotation: {x: 0, y: 0, z: -0.79425555, w: 0.6075838}
m_LocalPosition: {x: 0.85800004, y: 0.001, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 871208809}
m_RootOrder: 0
--- !u!114 &350419678
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 350419676}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: rear_hand
parentReference: {fileID: 0}
--- !u!59 &350419679
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 350419676}
m_ConnectedBody: {fileID: 871208812}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.8580002, y: 0.0010001361, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 20
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!54 &350419680
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 350419676}
serializedVersion: 2
m_Mass: 0.421875
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &350419681
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 350419676}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.45799997, y: 0.15266666, z: 0.2}
m_Center: {x: 0.22899999, y: 0, z: 0}
--- !u!1 &438622560
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 438622561}
- 114: {fileID: 438622562}
m_Layer: 0
m_Name: hip
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: d1de1604dfe4cb64c9d31246a8e43c78, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &438622561
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 438622560}
m_LocalRotation: {x: 0, y: 0, z: -0.014223955, w: 0.99989885}
m_LocalPosition: {x: 0.2514999, y: 4.2036, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1342167692}
- {fileID: 1421488704}
m_Father: {fileID: 973814792}
m_RootOrder: 0
--- !u!114 &438622562
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 438622560}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 0
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: hip
parentReference: {fileID: 0}
--- !u!1 &520760180
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 520760181}
- 114: {fileID: 520760182}
- 65: {fileID: 520760185}
- 54: {fileID: 520760183}
- 59: {fileID: 520760184}
m_Layer: 0
m_Name: front_arm2
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &520760181
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 520760180}
m_LocalRotation: {x: 0, y: 0, z: 0.7945736, w: 0.60716784}
m_LocalPosition: {x: 1.0999, y: 0.002, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 574377924}
m_Father: {fileID: 1769886736}
m_RootOrder: 0
--- !u!114 &520760182
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 520760180}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: front_arm2
parentReference: {fileID: 0}
--- !u!54 &520760183
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 520760180}
serializedVersion: 2
m_Mass: 0.5625
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!59 &520760184
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 520760180}
m_ConnectedBody: {fileID: 1769886739}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 1.0999, y: 0.0019997358, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 20
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!65 &520760185
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 520760180}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.8633, y: 0.28776667, z: 0.2}
m_Center: {x: 0.43165, y: 0, z: 0}
--- !u!1 &574377922
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 574377924}
- 114: {fileID: 574377923}
- 65: {fileID: 574377927}
- 54: {fileID: 574377926}
- 59: {fileID: 574377925}
m_Layer: 0
m_Name: front_hand
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &574377923
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 574377922}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: front_hand
parentReference: {fileID: 0}
--- !u!4 &574377924
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 574377922}
m_LocalRotation: {x: 0, y: 0, z: -0.4014683, w: 0.91587293}
m_LocalPosition: {x: 0.8633, y: 0.00059999997, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 520760181}
m_RootOrder: 0
--- !u!59 &574377925
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 574377922}
m_ConnectedBody: {fileID: 520760183}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.86329913, y: 0.00060003996, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 20
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!54 &574377926
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 574377922}
serializedVersion: 2
m_Mass: 0.421875
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &574377927
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 574377922}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.4755, y: 0.1585, z: 0.2}
m_Center: {x: 0.23775, y: 0, z: 0}
--- !u!1 &682744179
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 682744180}
- 114: {fileID: 682744184}
- 65: {fileID: 682744183}
- 54: {fileID: 682744182}
- 59: {fileID: 682744181}
m_Layer: 0
m_Name: tail2
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &682744180
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 682744179}
m_LocalRotation: {x: 0, y: 0, z: 0.20560642, w: 0.9786348}
m_LocalPosition: {x: 1.6252999, y: -0.0082, z: 0}
m_LocalScale: {x: 1.024, y: 1, z: 1}
m_Children:
- {fileID: 1524588284}
m_Father: {fileID: 1342167692}
m_RootOrder: 0
--- !u!59 &682744181
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 682744179}
m_ConnectedBody: {fileID: 1342167694}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 1.6252996, y: -0.008200049, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 0
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!54 &682744182
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 682744179}
serializedVersion: 2
m_Mass: 0.75
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &682744183
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 682744179}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.3002, y: 0.4334, z: 0.2}
m_Center: {x: 0.6501, y: 0, z: 0}
--- !u!114 &682744184
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 682744179}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: tail2
parentReference: {fileID: 0}
--- !u!1 &733897517
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 733897518}
- 114: {fileID: 733897519}
- 65: {fileID: 733897522}
- 54: {fileID: 733897521}
- 59: {fileID: 733897520}
m_Layer: 0
m_Name: head
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &733897518
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 733897517}
m_LocalRotation: {x: 0, y: 0, z: 0.021465898, w: 0.99976957}
m_LocalPosition: {x: 0.66709995, y: -0.3284, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1714294602}
m_RootOrder: 0
--- !u!114 &733897519
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 733897517}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: head
parentReference: {fileID: 0}
--- !u!59 &733897520
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 733897517}
m_ConnectedBody: {fileID: 1714294604}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.6670995, y: -0.3283996, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: 0
max: 30
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!54 &733897521
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 733897517}
serializedVersion: 2
m_Mass: 0.5625
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &733897522
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 733897517}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.055, y: 0.91659814, z: 0.2}
m_Center: {x: 0.5275086, y: 0.28246295, z: 0}
--- !u!1 &871208808
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 871208809}
- 114: {fileID: 871208810}
- 65: {fileID: 871208813}
- 54: {fileID: 871208812}
- 59: {fileID: 871208811}
m_Layer: 0
m_Name: rear_arm2
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &871208809
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 871208808}
m_LocalRotation: {x: 0, y: 0, z: 0.88113844, w: 0.47285843}
m_LocalPosition: {x: 1.0956, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 350419677}
m_Father: {fileID: 196322039}
m_RootOrder: 0
--- !u!114 &871208810
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 871208808}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: rear_arm2
parentReference: {fileID: 0}
--- !u!59 &871208811
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 871208808}
m_ConnectedBody: {fileID: 196322041}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 1.0955998, y: -0.00000035762787, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 20
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!54 &871208812
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 871208808}
serializedVersion: 2
m_Mass: 0.5625
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &871208813
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 871208808}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.85800004, y: 0.286, z: 0.2}
m_Center: {x: 0.42900002, y: 0, z: 0}
--- !u!1 &973814791
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 973814792}
- 114: {fileID: 973814793}
m_Layer: 0
m_Name: root
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: d1de1604dfe4cb64c9d31246a8e43c78, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &973814792
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 973814791}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 438622561}
m_Father: {fileID: 44654813}
m_RootOrder: 0
--- !u!114 &973814793
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 973814791}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 0
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: root
parentReference: {fileID: 0}
--- !u!1 &976394122
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 976394127}
- 20: {fileID: 976394126}
- 92: {fileID: 976394125}
- 124: {fileID: 976394124}
- 81: {fileID: 976394123}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &976394123
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 976394122}
m_Enabled: 1
--- !u!124 &976394124
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 976394122}
m_Enabled: 1
--- !u!92 &976394125
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 976394122}
m_Enabled: 1
--- !u!20 &976394126
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 976394122}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &976394127
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 976394122}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 4, z: -12}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!1 &1261549069
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1261549070}
- 114: {fileID: 1261549074}
- 65: {fileID: 1261549073}
- 54: {fileID: 1261549072}
- 59: {fileID: 1261549071}
m_Layer: 0
m_Name: tail4
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1261549070
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1261549069}
m_LocalRotation: {x: 0, y: 0, z: -0.016318113, w: 0.9998669}
m_LocalPosition: {x: 1.4105, y: 0.0064, z: 0}
m_LocalScale: {x: 0.995, y: 1, z: 1}
m_Children:
- {fileID: 163089576}
m_Father: {fileID: 1524588284}
m_RootOrder: 0
--- !u!59 &1261549071
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1261549069}
m_ConnectedBody: {fileID: 1524588285}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 1.4105003, y: 0.006400153, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 20
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!54 &1261549072
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1261549069}
serializedVersion: 2
m_Mass: 0.421875
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &1261549073
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1261549069}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.2624999, y: 0.42083332, z: 0.2}
m_Center: {x: 0.63124996, y: 0, z: 0}
--- !u!114 &1261549074
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1261549069}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: tail4
parentReference: {fileID: 0}
--- !u!1 &1285379174
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1285379175}
- 114: {fileID: 1285379176}
- 65: {fileID: 1285379178}
- 54: {fileID: 1285379177}
- 114: {fileID: 1285379179}
m_Layer: 0
m_Name: torso2
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1285379175
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1285379174}
m_LocalRotation: {x: 0, y: 0, z: 0.41024145, w: 0.911977}
m_LocalPosition: {x: 1.2624999, y: -0.0037, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1769886736}
- {fileID: 1714294602}
- {fileID: 196322039}
m_Father: {fileID: 1421488704}
m_RootOrder: 0
--- !u!114 &1285379176
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1285379174}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 0
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: torso2
parentReference: {fileID: 0}
--- !u!54 &1285379177
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1285379174}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &1285379178
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1285379174}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.2119999, y: 0.40399995, z: 0.2}
m_Center: {x: 0.60599995, y: 0, z: 0}
--- !u!114 &1285379179
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1285379174}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfeac06b8a6aa1645813700e3e4c0863, type: 3}
m_Name:
m_EditorClassIdentifier:
hideShadow: 1
parent: {fileID: 0}
--- !u!1 &1342167691
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1342167692}
- 114: {fileID: 1342167696}
- 65: {fileID: 1342167695}
- 54: {fileID: 1342167694}
- 114: {fileID: 1342167693}
m_Layer: 0
m_Name: tail1
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1342167692
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1342167691}
m_LocalRotation: {x: 0, y: 0, z: 0.9905334, w: 0.13727166}
m_LocalPosition: {x: -0.2086, y: 0.0687, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 682744180}
m_Father: {fileID: 438622561}
m_RootOrder: 0
--- !u!114 &1342167693
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1342167691}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfeac06b8a6aa1645813700e3e4c0863, type: 3}
m_Name:
m_EditorClassIdentifier:
hideShadow: 1
parent: {fileID: 0}
--- !u!54 &1342167694
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1342167691}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &1342167695
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1342167691}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.6252999, y: 0.54176664, z: 0.2}
m_Center: {x: 0.81264997, y: 0, z: 0}
--- !u!114 &1342167696
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1342167691}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 0
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: tail1
parentReference: {fileID: 0}
--- !u!1 &1421488703
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1421488704}
- 114: {fileID: 1421488705}
m_Layer: 0
m_Name: torso1
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1421488704
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1421488703}
m_LocalRotation: {x: 0, y: 0, z: 0.019546445, w: 0.99980897}
m_LocalPosition: {x: 0.3003, y: -0.004, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1285379175}
m_Father: {fileID: 438622561}
m_RootOrder: 1
--- !u!114 &1421488705
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1421488703}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 0
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: torso1
parentReference: {fileID: 0}
--- !u!1 &1524588283
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1524588284}
- 114: {fileID: 1524588288}
- 65: {fileID: 1524588287}
- 54: {fileID: 1524588285}
- 59: {fileID: 1524588286}
m_Layer: 0
m_Name: tail3
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1524588284
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1524588283}
m_LocalRotation: {x: 0, y: 0, z: -0.06932119, w: 0.9975944}
m_LocalPosition: {x: 1.3002, y: 0.001, z: 0}
m_LocalScale: {x: 0.995, y: 1, z: 1}
m_Children:
- {fileID: 1261549070}
m_Father: {fileID: 682744180}
m_RootOrder: 0
--- !u!54 &1524588285
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1524588283}
serializedVersion: 2
m_Mass: 0.5625
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!59 &1524588286
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1524588283}
m_ConnectedBody: {fileID: 682744182}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 1.3001994, y: 0.0010002255, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 20
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!65 &1524588287
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1524588283}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.4106, y: 0.47019997, z: 0.2}
m_Center: {x: 0.7053, y: 0, z: 0}
--- !u!114 &1524588288
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1524588283}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: tail3
parentReference: {fileID: 0}
--- !u!1 &1714294601
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1714294602}
- 114: {fileID: 1714294603}
- 65: {fileID: 1714294606}
- 54: {fileID: 1714294604}
- 59: {fileID: 1714294605}
m_Layer: 0
m_Name: neck
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1714294602
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1714294601}
m_LocalRotation: {x: 0, y: 0, z: 0.4057, w: 0.9140063}
m_LocalPosition: {x: 1.3378, y: -0.3096, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 733897518}
m_Father: {fileID: 1285379175}
m_RootOrder: 1
--- !u!114 &1714294603
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1714294601}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: neck
parentReference: {fileID: 0}
--- !u!54 &1714294604
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1714294601}
serializedVersion: 2
m_Mass: 0.75
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!59 &1714294605
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1714294601}
m_ConnectedBody: {fileID: 1285379177}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 1.3378, y: -0.30959988, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 20
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!65 &1714294606
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1714294601}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.70589995, y: 0.23529999, z: 0.2}
m_Center: {x: 0.35294998, y: 0, z: 0}
--- !u!1 &1769886735
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1769886736}
- 114: {fileID: 1769886737}
- 65: {fileID: 1769886740}
- 54: {fileID: 1769886739}
- 59: {fileID: 1769886738}
m_Layer: 0
m_Name: front_arm1
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: 97a43f11e00735147a9dc3dff6d68191, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1769886736
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1769886735}
m_LocalRotation: {x: 0, y: 0, z: 0.9254083, w: -0.37897164}
m_LocalPosition: {x: 0.6701, y: -0.9216, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 520760181}
m_Father: {fileID: 1285379175}
m_RootOrder: 0
--- !u!114 &1769886737
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1769886735}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b238dfcde8209044b97d23f62bcaadf6, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 1
zPosition: 1
position: 1
rotation: 1
scale: 1
flip: 0
flipX: 0
overrideAlpha: 1
boneName: front_arm1
parentReference: {fileID: 0}
--- !u!59 &1769886738
HingeJoint:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1769886735}
m_ConnectedBody: {fileID: 1285379177}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.67010003, y: -0.9215998, z: 0}
m_UseSpring: 0
m_Spring:
spring: 0
damper: 0
targetPosition: 0
m_UseMotor: 0
m_Motor:
targetVelocity: 0
force: 0
freeSpin: 0
m_UseLimits: 1
m_Limits:
min: -20
max: 20
bounciness: 0
bounceMinVelocity: 0.2
contactDistance: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
--- !u!54 &1769886739
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1769886735}
serializedVersion: 2
m_Mass: 0.75
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &1769886740
BoxCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1769886735}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.0999, y: 0.36663333, z: 0.2}
m_Center: {x: 0.54995, y: 0, z: 0}