mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
182 lines
5.2 KiB
C++
Executable File
182 lines
5.2 KiB
C++
Executable File
#include "SpineEventMonitor.h"
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#include "KString.h"
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#include <spine/Animation.h>
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#include <spine/Event.h>
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#include "KMemory.h" // Last include
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using namespace Spine;
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SpineEventMonitor::SpineEventMonitor(AnimationState* _pAnimationState /*= nullptr*/)
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{
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bLogging = false;
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RegisterListener(_pAnimationState);
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}
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SpineEventMonitor::~SpineEventMonitor()
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{
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pAnimState = 0;
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}
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void SpineEventMonitor::RegisterListener(AnimationState * _pAnimationState)
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{
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if (_pAnimationState)
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{
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_pAnimationState->setRendererObject(this);
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_pAnimationState->setOnAnimationEventFunc(&SpineEventMonitor::spineAnimStateHandler);
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}
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pAnimState = _pAnimationState;
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}
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bool SpineEventMonitor::isAnimationPlaying()
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{
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if (pAnimState)
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{
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return pAnimState->getCurrent(0) != NULL;
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}
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return false;
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}
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void SpineEventMonitor::spineAnimStateHandler(AnimationState* state, EventType type, TrackEntry* entry, Event* event)
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{
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if (state && state->getRendererObject())
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{
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SpineEventMonitor* pEventMonitor = (SpineEventMonitor*)state->getRendererObject();
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pEventMonitor->OnSpineAnimationStateEvent(state, type, entry, event);
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}
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}
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void SpineEventMonitor::OnSpineAnimationStateEvent(AnimationState* state, EventType type, TrackEntry* entry, Event* event)
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{
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const char* eventName = 0;
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if (state == pAnimState)
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{
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// only monitor ours
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switch(type)
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{
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case EventType_Start: eventName = "EventType_Start"; break;
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case EventType_Interrupt: eventName = "EventType_Interrupt"; break;
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case EventType_End: eventName = "EventType_End"; break;
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case EventType_Complete: eventName = "EventType_Complete"; break;
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case EventType_Dispose: eventName = "EventType_Dispose"; break;
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case EventType_Event: eventName = "EventType_Event"; break;
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default:
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break;
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}
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if (bLogging && eventName && entry && entry->getAnimation())
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KOutputDebug(DEBUGLVL, "[%s : '%s']\n", eventName, entry->getAnimation()->getName().c_str());//*/
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}
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}
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InterruptMonitor::InterruptMonitor(AnimationState * _pAnimationState):
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SpineEventMonitor(_pAnimationState)
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{
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bForceInterrupt = false;
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mEventStackCursor = 0; // cursor used to track events
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}
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bool InterruptMonitor::isAnimationPlaying()
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{
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return !bForceInterrupt && SpineEventMonitor::isAnimationPlaying();
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}
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// Stops the animation on any occurance of the spEventType
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InterruptMonitor& InterruptMonitor::AddInterruptEvent(int theEventType)
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{
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InterruptEvent ev;
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ev.mEventType = theEventType;
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mEventStack.push_back(ev);
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return *this;
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}
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// Stops the animation when the [spEventType : 'animationName'] occurs
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InterruptMonitor& InterruptMonitor::AddInterruptEvent(int theEventType, const std::string & theAnimationName)
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{
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InterruptEvent ev;
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ev.mEventType = theEventType;
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ev.mAnimName = theAnimationName;
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mEventStack.push_back(ev);
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return *this;
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}
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// stops the first encounter of spEventType on the specified TrackEntry
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InterruptMonitor& InterruptMonitor::AddInterruptEvent(int theEventType, TrackEntry * theTrackEntry)
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{
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InterruptEvent ev;
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ev.mEventType = theEventType;
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ev.mTrackEntry = theTrackEntry;
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mEventStack.push_back(ev);
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return *this;
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}
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// Stops on the first SP_ANIMATION_EVENT with the string payload of 'theEventTriggerName'
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InterruptMonitor& InterruptMonitor::AddInterruptEventTrigger(const std::string & theEventTriggerName)
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{
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InterruptEvent ev;
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// ev.mEventType = SP_ANIMATION_EVENT;
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ev.mEventName = theEventTriggerName;
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mEventStack.push_back(ev);
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return *this;
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}
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void InterruptMonitor::OnSpineAnimationStateEvent(AnimationState * state, EventType type, TrackEntry * trackEntry, Event * event)
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{
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SpineEventMonitor::OnSpineAnimationStateEvent(state, type, trackEntry, event);
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if (mEventStackCursor < mEventStack.size())
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{
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if (mEventStack[mEventStackCursor].matches(state, type, trackEntry, event))
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{
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++mEventStackCursor;
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}
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if (mEventStackCursor >= mEventStack.size())
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{
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bForceInterrupt = true;
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OnMatchingComplete();
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}
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}
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}
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inline bool InterruptMonitor::InterruptEvent::matches(AnimationState * state, EventType type, TrackEntry * trackEntry, Event * event)
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{
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// Must match spEventType {SP_ANIMATION_START, SP_ANIMATION_INTERRUPT, SP_ANIMATION_END, SP_ANIMATION_COMPLETE, SP_ANIMATION_DISPOSE, SP_ANIMATION_EVENT }
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if (mEventType == type)
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{
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// Looking for specific TrackEntry by pointer
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if (mTrackEntry != 0)
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{
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return mTrackEntry == trackEntry;
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}
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// looking for Animation Track by name
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if (!mAnimName.empty())
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{
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if (trackEntry && trackEntry->getAnimation())
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{
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if (CompareNoCase(trackEntry->getAnimation()->getName(), mAnimName) == 0)
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{
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return true;
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}
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}
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return false;
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}
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// looking for Event String Text
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if (!mEventName.empty())
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{
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if (event)
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{
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return (CompareNoCase(event->getStringValue(), mEventName) == 0);
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}
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return false;
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}
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return true; // waiting for ANY spEventType that matches
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}
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return false;
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}
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