mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 22:34:53 +08:00
101 lines
4.2 KiB
TypeScript
101 lines
4.2 KiB
TypeScript
/******************************************************************************
|
|
* Spine Runtimes License Agreement
|
|
* Last updated January 1, 2020. Replaces all prior versions.
|
|
*
|
|
* Copyright (c) 2013-2020, Esoteric Software LLC
|
|
*
|
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
* http://esotericsoftware.com/spine-editor-license
|
|
*
|
|
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
* or otherwise create derivative works of the Spine Runtimes (collectively,
|
|
* "Products"), provided that each user of the Products must obtain their own
|
|
* Spine Editor license and redistribution of the Products in any form must
|
|
* include this license and copyright notice.
|
|
*
|
|
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
module spine {
|
|
export abstract class Texture {
|
|
protected _image: HTMLImageElement | ImageBitmap;
|
|
|
|
constructor (image: HTMLImageElement | ImageBitmap) {
|
|
this._image = image;
|
|
}
|
|
|
|
getImage (): HTMLImageElement | ImageBitmap {
|
|
return this._image;
|
|
}
|
|
|
|
abstract setFilters (minFilter: TextureFilter, magFilter: TextureFilter): void;
|
|
abstract setWraps (uWrap: TextureWrap, vWrap: TextureWrap): void;
|
|
abstract dispose (): void;
|
|
|
|
public static filterFromString (text: string): TextureFilter {
|
|
switch (text.toLowerCase()) {
|
|
case "nearest": return TextureFilter.Nearest;
|
|
case "linear": return TextureFilter.Linear;
|
|
case "mipmap": return TextureFilter.MipMap;
|
|
case "mipmapnearestnearest": return TextureFilter.MipMapNearestNearest;
|
|
case "mipmaplinearnearest": return TextureFilter.MipMapLinearNearest;
|
|
case "mipmapnearestlinear": return TextureFilter.MipMapNearestLinear;
|
|
case "mipmaplinearlinear": return TextureFilter.MipMapLinearLinear;
|
|
default: throw new Error(`Unknown texture filter ${text}`);
|
|
}
|
|
}
|
|
|
|
public static wrapFromString (text: string): TextureWrap {
|
|
switch (text.toLowerCase()) {
|
|
case "mirroredtepeat": return TextureWrap.MirroredRepeat;
|
|
case "clamptoedge": return TextureWrap.ClampToEdge;
|
|
case "repeat": return TextureWrap.Repeat;
|
|
default: throw new Error(`Unknown texture wrap ${text}`);
|
|
}
|
|
}
|
|
}
|
|
|
|
export enum TextureFilter {
|
|
Nearest = 9728, // WebGLRenderingContext.NEAREST
|
|
Linear = 9729, // WebGLRenderingContext.LINEAR
|
|
MipMap = 9987, // WebGLRenderingContext.LINEAR_MIPMAP_LINEAR
|
|
MipMapNearestNearest = 9984, // WebGLRenderingContext.NEAREST_MIPMAP_NEAREST
|
|
MipMapLinearNearest = 9985, // WebGLRenderingContext.LINEAR_MIPMAP_NEAREST
|
|
MipMapNearestLinear = 9986, // WebGLRenderingContext.NEAREST_MIPMAP_LINEAR
|
|
MipMapLinearLinear = 9987 // WebGLRenderingContext.LINEAR_MIPMAP_LINEAR
|
|
}
|
|
|
|
export enum TextureWrap {
|
|
MirroredRepeat = 33648, // WebGLRenderingContext.MIRRORED_REPEAT
|
|
ClampToEdge = 33071, // WebGLRenderingContext.CLAMP_TO_EDGE
|
|
Repeat = 10497 // WebGLRenderingContext.REPEAT
|
|
}
|
|
|
|
export class TextureRegion {
|
|
renderObject: any;
|
|
u = 0; v = 0;
|
|
u2 = 0; v2 = 0;
|
|
width = 0; height = 0;
|
|
rotate = false;
|
|
offsetX = 0; offsetY = 0;
|
|
originalWidth = 0; originalHeight = 0;
|
|
}
|
|
|
|
export class FakeTexture extends Texture {
|
|
setFilters(minFilter: TextureFilter, magFilter: TextureFilter) { }
|
|
setWraps(uWrap: TextureWrap, vWrap: TextureWrap) { }
|
|
dispose() { }
|
|
}
|
|
}
|