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spine-runtimes/spine-unity/Assets/spine-unity/SkeletonUtility
History
pharan a05ee4130f [csharp][unity][monogame][xna] Updated for compatibility with Spine 3.5.x
2016-11-01 23:46:47 +08:00
..
Editor
[csharp][unity][monogame][xna] Updated for compatibility with Spine 3.5.x
2016-11-01 23:46:47 +08:00
Editor.meta
SkeletonUtility initial commit
2014-09-11 20:10:33 -07:00
SkeletonUtility.cs
[csharp][unity][monogame][xna] Updated for compatibility with Spine 3.5.x
2016-11-01 23:46:47 +08:00
SkeletonUtility.cs.meta
SkeletonAnimator update
2015-02-17 18:22:51 -08:00
SkeletonUtilityBone.cs
[csharp][unity][monogame][xna] Updated for compatibility with Spine 3.5.x
2016-11-01 23:46:47 +08:00
SkeletonUtilityBone.cs.meta
SkeletonAnimator update
2015-02-17 18:22:51 -08:00
SkeletonUtilityConstraint.cs
[csharp][unity][monogame][xna] Updated for compatibility with Spine 3.5.x
2016-11-01 23:46:47 +08:00
SkeletonUtilityConstraint.cs.meta
SkeletonAnimator update
2015-02-17 18:22:51 -08:00
SkeletonUtilitySubmeshRenderer.cs
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
SkeletonUtilitySubmeshRenderer.cs.meta
All scripts now in Spine.Unity and Spine.Unity.Modules namespace
2016-03-24 01:53:22 +08:00
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