2019-05-02 11:43:36 +02:00

233 lines
7.6 KiB
TypeScript

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated May 1, 2019. Replaces all prior versions.
*
* Copyright (c) 2013-2019, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
* INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
module spine.webgl {
export class Input {
element: HTMLElement;
lastX = 0;
lastY = 0;
buttonDown = false;
currTouch: Touch = null;
touchesPool = new Pool<spine.webgl.Touch>(() => {
return new spine.webgl.Touch(0, 0, 0);
});
private listeners = new Array<InputListener>();
constructor (element: HTMLElement) {
this.element = element;
this.setupCallbacks(element);
}
private setupCallbacks(element: HTMLElement) {
let mouseDown = (ev: UIEvent) => {
if (ev instanceof MouseEvent) {
let rect = element.getBoundingClientRect();
let x = ev.clientX - rect.left;
let y = ev.clientY - rect.top;
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
if (listeners[i].down) listeners[i].down(x, y);
}
this.lastX = x;
this.lastY = y;
this.buttonDown = true;
document.addEventListener("mousemove", mouseMove);
document.addEventListener("mouseup", mouseUp);
}
}
let mouseMove = (ev: UIEvent) => {
if (ev instanceof MouseEvent) {
let rect = element.getBoundingClientRect();
let x = ev.clientX - rect.left;
let y = ev.clientY - rect.top;
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
if (this.buttonDown) {
if (listeners[i].dragged) listeners[i].dragged(x, y);
} else {
if (listeners[i].moved) listeners[i].moved(x, y);
}
}
this.lastX = x;
this.lastY = y;
}
};
let mouseUp = (ev: UIEvent) => {
if (ev instanceof MouseEvent) {
let rect = element.getBoundingClientRect();
let x = ev.clientX - rect.left;
let y = ev.clientY - rect.top;
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
if (listeners[i].up) listeners[i].up(x, y);
}
this.lastX = x;
this.lastY = y;
this.buttonDown = false;
document.removeEventListener("mousemove", mouseMove);
document.removeEventListener("mouseup", mouseUp);
}
}
element.addEventListener("mousedown", mouseDown, true);
element.addEventListener("mousemove", mouseMove, true);
element.addEventListener("mouseup", mouseUp, true);
element.addEventListener("touchstart", (ev: TouchEvent) => {
if (this.currTouch != null) return;
var touches = ev.changedTouches;
for (var i = 0; i < touches.length; i++) {
var touch = touches[i];
let rect = element.getBoundingClientRect();
let x = touch.clientX - rect.left;
let y = touch.clientY - rect.top;
this.currTouch = this.touchesPool.obtain();
this.currTouch.identifier = touch.identifier;
this.currTouch.x = x;
this.currTouch.y = y;
break;
}
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
if (listeners[i].down) listeners[i].down(this.currTouch.x, this.currTouch.y);
}
this.lastX = this.currTouch.x;
this.lastY = this.currTouch.y;
this.buttonDown = true;
ev.preventDefault();
}, false);
element.addEventListener("touchend", (ev: TouchEvent) => {
var touches = ev.changedTouches;
for (var i = 0; i < touches.length; i++) {
var touch = touches[i];
if (this.currTouch.identifier === touch.identifier) {
let rect = element.getBoundingClientRect();
let x = this.currTouch.x = touch.clientX - rect.left;
let y = this.currTouch.y = touch.clientY - rect.top;
this.touchesPool.free(this.currTouch);
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
if (listeners[i].up) listeners[i].up(x, y);
}
this.lastX = x;
this.lastY = y;
this.buttonDown = false;
this.currTouch = null;
break;
}
}
ev.preventDefault();
}, false);
element.addEventListener("touchcancel", (ev: TouchEvent) => {
var touches = ev.changedTouches;
for (var i = 0; i < touches.length; i++) {
var touch = touches[i];
if (this.currTouch.identifier === touch.identifier) {
let rect = element.getBoundingClientRect();
let x = this.currTouch.x = touch.clientX - rect.left;
let y = this.currTouch.y = touch.clientY - rect.top;
this.touchesPool.free(this.currTouch);
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
if (listeners[i].up) listeners[i].up(x, y);
}
this.lastX = x;
this.lastY = y;
this.buttonDown = false;
this.currTouch = null;
break;
}
}
ev.preventDefault();
}, false);
element.addEventListener("touchmove", (ev: TouchEvent) => {
if (this.currTouch == null) return;
var touches = ev.changedTouches;
for (var i = 0; i < touches.length; i++) {
var touch = touches[i];
if (this.currTouch.identifier === touch.identifier) {
let rect = element.getBoundingClientRect();
let x = touch.clientX - rect.left;
let y = touch.clientY - rect.top;
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
if (listeners[i].dragged) listeners[i].dragged(x, y);
}
this.lastX = this.currTouch.x = x;
this.lastY = this.currTouch.y = y;
break;
}
}
ev.preventDefault();
}, false);
}
addListener(listener: InputListener) {
this.listeners.push(listener);
}
removeListener(listener: InputListener) {
let idx = this.listeners.indexOf(listener);
if (idx > -1) {
this.listeners.splice(idx, 1);
}
}
}
export class Touch {
constructor(public identifier: number, public x: number, public y: number) {
}
}
export interface InputListener {
down(x: number, y: number): void;
up(x: number, y: number): void;
moved(x: number, y: number): void;
dragged(x: number, y: number): void;
}
}