spine-runtimes/spine-flutter/lib/spine_widget.dart
2022-08-25 17:33:35 +02:00

141 lines
3.5 KiB
Dart

import 'package:flutter/rendering.dart';
import 'package:flutter/scheduler.dart';
import 'package:flutter/services.dart';
import 'package:flutter/widgets.dart';
import 'spine_flutter.dart';
class SpineWidget extends StatefulWidget {
final String skeletonFile;
final String atlasFile;
const SpineWidget(this.skeletonFile, this.atlasFile, {super.key});
@override
State<SpineWidget> createState() => _SpineWidgetState();
}
class _SpineWidgetState extends State<SpineWidget> {
SpineSkeletonDrawable? skeletonDrawable;
@override
void initState() {
super.initState();
loadSkeleton(widget.skeletonFile, widget.atlasFile);
}
void loadSkeleton(String skeletonFile, String atlasFile) async {
final atlas =
await SpineAtlas.fromAsset(rootBundle, atlasFile);
final skeletonData = skeletonFile.endsWith(".json")
? SpineSkeletonData.fromJson(
atlas, await rootBundle.loadString(skeletonFile))
: SpineSkeletonData.fromBinary(
atlas, await rootBundle.load(skeletonFile));
skeletonDrawable = SpineSkeletonDrawable(atlas, skeletonData);
skeletonDrawable?.update(0.016);
setState(() {});
}
@override
Widget build(BuildContext context) {
if (skeletonDrawable != null) {
print("Skeleton loaded, rebuilding painter");
return _SpineRenderObjectWidget(skeletonDrawable!);
} else {
print("Skeleton not loaded yet");
return SizedBox();
}
}
@override
void dispose() {
skeletonDrawable?.dispose();
super.dispose();
}
}
class _SpineRenderObjectWidget extends LeafRenderObjectWidget {
final SpineSkeletonDrawable skeletonDrawable;
_SpineRenderObjectWidget(this.skeletonDrawable);
@override
RenderObject createRenderObject(BuildContext context) {
return _SpineRenderObject(skeletonDrawable);
}
@override
void updateRenderObject(BuildContext context,
covariant _SpineRenderObject renderObject) {
renderObject.skeletonDrawable = skeletonDrawable;
}
}
class _SpineRenderObject extends RenderBox {
SpineSkeletonDrawable _skeletonDrawable;
double _deltaTime = 0;
final Stopwatch _stopwatch = Stopwatch();
_SpineRenderObject(this._skeletonDrawable);
set skeletonDrawable(SpineSkeletonDrawable skeletonDrawable) {
if (_skeletonDrawable == skeletonDrawable) return;
_skeletonDrawable = skeletonDrawable;
markNeedsPaint();
}
@override
bool get sizedByParent => true;
@override
bool get isRepaintBoundary => true;
@override
bool hitTestSelf(Offset position) => true;
@override
void performResize() {
size = constraints.biggest;
}
@override
void attach(PipelineOwner owner) {
super.attach(owner);
_stopwatch.start();
}
@override
void detach() {
_stopwatch.stop();
super.detach();
}
void _beginFrame(Duration duration) {
_deltaTime = _stopwatch.elapsedTicks / _stopwatch.frequency;
_stopwatch.reset();
_stopwatch.start();
_skeletonDrawable.update(_deltaTime);
markNeedsPaint();
}
@override
void paint(PaintingContext context, Offset offset) {
final Canvas canvas = context.canvas
..save()
..clipRect(offset & size);
final commands = _skeletonDrawable.render();
canvas.save();
canvas.translate(offset.dx + size.width / 2, offset.dy + size.height);
for (final cmd in commands) {
canvas.drawVertices(cmd.vertices, BlendMode.modulate,
_skeletonDrawable.atlas.atlasPagePaints[cmd.atlasPageIndex]);
}
canvas.restore();
SchedulerBinding.instance.scheduleFrameCallback(_beginFrame);
}
}