2025-07-26 00:24:10 +02:00

63 lines
2.4 KiB
Dart

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import 'dart:ffi';
import 'spine_dart_bindings_generated.dart';
import '../spine_bindings.dart';
import 'bone_timeline.dart';
import 'curve_timeline.dart';
/// BoneTimeline2 wrapper
abstract class BoneTimeline2 extends CurveTimeline implements BoneTimeline {
final Pointer<spine_bone_timeline2_wrapper> _ptr;
BoneTimeline2.fromPointer(this._ptr) : super.fromPointer(_ptr.cast());
/// Get the native pointer for FFI calls
@override
Pointer get nativePtr => _ptr;
@override
int get boneIndex {
final result = SpineBindings.bindings.spine_bone_timeline2_get_bone_index(_ptr);
return result;
}
@override
set boneIndex(int value) {
SpineBindings.bindings.spine_bone_timeline2_set_bone_index(_ptr, value);
}
void setFrame(int frame, double time, double value1, double value2) {
SpineBindings.bindings.spine_bone_timeline2_set_frame(_ptr, frame, time, value1, value2);
}
}