2026-01-22 15:10:05 +01:00

24 lines
601 B
TypeScript

/** Represents the Solid behavior.
* @see {@link https://www.construct.net/make-games/manuals/construct-3/scripting/scripting-reference/behavior-interfaces/solid | ISolidBehaviorInstance documentation } */
declare class ISolidBehaviorInstance<InstType> extends IBehaviorInstance<InstType>
{
isEnabled: boolean;
readonly usesInstanceTags: boolean;
/**
* @deprecated Use instance tags instead
*/
tags: string;
/**
* @deprecated Use instance tags instead
*/
setAllTags(tags: Iterable<string>): void;
/**
* @deprecated Use instance tags instead
*/
getAllTags(): Set<string>;
}