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spine-runtimes/spine-ts/webgl/tests
History
badlogic 88f0d98dd2 [ts] Finished 4.0 port. See #1796
2020-11-27 17:53:27 +01:00
..
test2.html
[ts] More test refactoring.
2017-10-30 14:12:03 +01:00
test-additive-animation-blending.html
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
2018-11-15 10:58:30 +01:00
test-atlas-loading.html
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
2018-11-15 10:58:30 +01:00
test-binary.html
[ts] Finished 4.0 port. See #1796
2020-11-27 17:53:27 +01:00
test-mix-and-match.html
Updated example exports, fixed up example projects with mix-and-match skin api demo.
2019-07-09 13:47:05 +02:00
test-pma-tintblack.html
[ts] More test refactoring.
2017-10-30 14:12:03 +01:00
test-rig.html
[ts] Ported latest AnimationState and Animation changes. See #1303.
2019-03-19 16:17:52 +01:00
test-simple.html
[ts] Added simple WebGL example.
2020-04-10 10:17:29 +02:00
test-skins.html
[ts] Ported all skin API changes, see #841.
2019-06-03 16:20:19 +02:00
test-slot-range.html
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
2018-11-15 10:58:30 +01:00
test.html
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
2018-11-15 10:58:30 +01:00
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