85 lines
2.6 KiB
Dart

import 'package:flutter/material.dart';
import 'package:esotericsoftware_spine_flutter/spine_flutter.dart';
class Skins extends StatefulWidget {
const Skins({Key? key}) : super(key: key);
@override
SkinsState createState() => SkinsState();
}
class SkinsState extends State<Skins> {
SkeletonDrawable? _drawable;
late SpineWidgetController _controller;
final Map<String, bool> _selectedSkins = {};
Skin? _customSkin;
@override
void initState() {
super.initState();
SkeletonDrawable.fromAsset("assets/mix-and-match.atlas", "assets/mix-and-match-pro.skel").then((drawable) {
for (var skin in drawable.skeletonData.getSkins()) {
_selectedSkins[skin.getName()] = false;
}
_controller = SpineWidgetController(onInitialized: (controller) {
controller.animationState.setAnimationByName(0, "walk", true);
});
drawable.skeleton.setSkinByName("full-skins/girl");
_selectedSkins["full-skins/girl"] = true;
_drawable = drawable;
setState(() {});
});
}
void _toggleSkin(String skinName) {
_selectedSkins[skinName] = !_selectedSkins[skinName]!;
if (_customSkin != null) _customSkin?.dispose();
_customSkin = Skin("custom-skin");
for (var skinName in _selectedSkins.keys) {
if (_selectedSkins[skinName] == true) {
var skin = _controller.skeletonData.findSkin(skinName);
if (skin != null) _customSkin?.addSkin(skin);
}
}
_controller.skeleton.setSkin(_customSkin!);
_controller.skeleton.setToSetupPose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Skins')),
body: _drawable == null
? const SizedBox()
: Row(
children: [
Expanded(
child:ListView(
children: _selectedSkins.keys.map((skinName) {
return CheckboxListTile(
title: Text(skinName),
value: _selectedSkins[skinName],
onChanged: (bool? value) {
_toggleSkin(skinName);
setState(() => {});
},
);
}).toList()
)
),
Expanded(
child: SpineWidget.drawable(_drawable, _controller, boundsProvider: SkinAndAnimationBounds(["full-skins/girl"]))
)
]
)
);
}
@override
void dispose() {
super.dispose();
_drawable?.dispose();
}
}