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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-21 01:36:02 +08:00
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spine-runtimes/spine-unity/Modules
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Harald Csaszar 46bf57b5ff [unity] Added Fog material toggle to "Universal Render Pipeline/Spine/Skeleton Lit" shader defaulting to disabled. See #2959.
2025-10-23 11:49:58 +02:00
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com.esotericsoftware.spine.addressables
[unity] Updated documentation text of no longer experimental packages.
2025-04-24 10:54:20 +02:00
com.esotericsoftware.spine.on-demand-loading
[unity] Updated documentation text of no longer experimental packages.
2025-04-24 10:54:20 +02:00
com.esotericsoftware.spine.spine-unity-tests
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
com.esotericsoftware.spine.timeline
[unity] Migrated Timeline UPM package to split component architecture.
2025-10-08 23:39:43 +02:00
com.esotericsoftware.spine.ui-toolkit
[assets] Re-exported and distributed to runtimes
2025-09-11 01:09:23 +02:00
com.esotericsoftware.spine.urp-shaders
[unity] Added Fog material toggle to "Universal Render Pipeline/Spine/Skeleton Lit" shader defaulting to disabled. See #2959.
2025-10-23 11:49:58 +02:00
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