mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
153 lines
6.0 KiB
TypeScript
153 lines
6.0 KiB
TypeScript
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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import { AtlasAttachmentLoader, SkeletonBinary, SkeletonJson, TextureAtlas } from "@esotericsoftware/spine-core";
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import { C3Texture, C3TextureEditor } from "./C3Texture";
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export class AssetLoader {
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public async loadSkeletonEditor (sid: number, textureAtlas: TextureAtlas, scale = 1, instance: SDK.IWorldInstance) {
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const projectFile = instance.GetProject().GetProjectFileBySID(sid);
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if (!projectFile) return null;
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const blob = projectFile.GetBlob();
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const atlasLoader = new AtlasAttachmentLoader(textureAtlas);
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const isBinary = projectFile.GetName().endsWith(".skel");
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if (isBinary) {
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const skeletonFile = await blob.arrayBuffer();
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const skeletonLoader = new SkeletonBinary(atlasLoader);
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skeletonLoader.scale = scale;
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return skeletonLoader.readSkeletonData(skeletonFile);
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}
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const skeletonFile = await blob.text();
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const skeletonLoader = new SkeletonJson(atlasLoader);
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skeletonLoader.scale = scale;
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return skeletonLoader.readSkeletonData(skeletonFile);
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}
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public async loadAtlasEditor (sid: number, instance: SDK.IWorldInstance, renderer: SDK.Gfx.IWebGLRenderer) {
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const projectFile = instance.GetProject().GetProjectFileBySID(sid);
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if (!projectFile) return null;
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const blob = projectFile.GetBlob();
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const content = await blob.text();
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const path = projectFile.GetPath();
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const basePath = path.substring(0, path.lastIndexOf("/") + 1);
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const textureAtlas = new TextureAtlas(content);
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await Promise.all(textureAtlas.pages.map(async page => {
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const texture = await this.loadSpineTextureEditor(basePath + page.name, page.pma, instance);
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if (texture) {
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const spineTexture = new C3TextureEditor(texture, renderer, page);
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page.setTexture(spineTexture);
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}
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return texture;
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}));
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return textureAtlas;
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}
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public async loadSpineTextureEditor (pageName: string, pma = false, instance: SDK.IWorldInstance) {
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const projectFile = instance.GetProject().GetProjectFileByExportPath(pageName);
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if (!projectFile) {
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throw new Error(`An error occured while loading the texture: ${pageName}`);
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}
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const content = projectFile.GetBlob();
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return AssetLoader.createImageBitmapFromBlob(content, pma);
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}
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public async loadSkeletonRuntime (path: string, textureAtlas: TextureAtlas, scale = 1, instance: IRuntime) {
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const fullPath = await instance.assets.getProjectFileUrl(path);
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if (!fullPath) return null;
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const atlasLoader = new AtlasAttachmentLoader(textureAtlas);
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const isBinary = path.endsWith(".skel");
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if (isBinary) {
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const content = await instance.assets.fetchArrayBuffer(fullPath);
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if (!content) return null;
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const skeletonLoader = new SkeletonBinary(atlasLoader);
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skeletonLoader.scale = scale;
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return skeletonLoader.readSkeletonData(content);
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}
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const content = await instance.assets.fetchJson(fullPath);
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if (!content) return null;
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const skeletonLoader = new SkeletonJson(atlasLoader);
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skeletonLoader.scale = scale;
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return skeletonLoader.readSkeletonData(content);
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}
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public async loadAtlasRuntime (path: string, instance: IRuntime, renderer: IRenderer) {
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const fullPath = await instance.assets.getProjectFileUrl(path);
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if (!fullPath) return null;
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const content = await instance.assets.fetchText(fullPath);
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if (!content) return null;
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const basePath = path.substring(0, path.lastIndexOf("/") + 1);
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const textureAtlas = new TextureAtlas(content);
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await Promise.all(textureAtlas.pages.map(async page => {
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const texture = await this.loadSpineTextureRuntime(basePath + page.name, page.pma, instance);
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if (texture) {
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const spineTexture = new C3Texture(texture, renderer, page);
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page.setTexture(spineTexture);
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}
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return texture;
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}));
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return textureAtlas;
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}
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public async loadSpineTextureRuntime (pageName: string, pma = false, instance: IRuntime) {
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const fullPath = await instance.assets.getProjectFileUrl(pageName);
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if (!fullPath) return null;
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const content = await instance.assets.fetchBlob(fullPath);
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if (!content) return null;
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return AssetLoader.createImageBitmapFromBlob(content, pma);
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}
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static async createImageBitmapFromBlob (blob: Blob, pma: boolean): Promise<ImageBitmap | null> {
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try {
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// pma parameters seems to do not matter here. It matters in C3 Texture creation
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return createImageBitmap(blob, { premultiplyAlpha: pma ? "none" : "premultiply" });
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} catch (e) {
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console.error("Failed to create ImageBitmap from blob:", e);
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return null;
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}
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}
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}
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