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spine-runtimes
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spine-runtimes
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spine-ts
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core
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src
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attachments
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badlogic
778055ae5b
[ts] Added ClippingAttachment and loading in SkeletonJson. Updated coin example
2017-04-11 15:30:34 +02:00
..
Attachment.ts
[ts] Updated to 3.6-beta, changes to updateWorldVertices (now computeWorldVertices) for attachments, two color timeline, point attachment, transform constraint local and relative modes. Meshes don't render yet in WebGL backend. Need to update other backends as well.
2017-01-25 16:55:39 +01:00
AttachmentLoader.ts
[ts] Added ClippingAttachment and loading in SkeletonJson. Updated coin example
2017-04-11 15:30:34 +02:00
AttachmentType.ts
[ts] Updated to 3.6-beta, changes to updateWorldVertices (now computeWorldVertices) for attachments, two color timeline, point attachment, transform constraint local and relative modes. Meshes don't render yet in WebGL backend. Need to update other backends as well.
2017-01-25 16:55:39 +01:00
BoundingBoxAttachment.ts
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
ClippingAttachment.ts
[ts] Added ClippingAttachment and loading in SkeletonJson. Updated coin example
2017-04-11 15:30:34 +02:00
MeshAttachment.ts
[ts] Fixed bug in MeshAttachment.setParentMesh, wasn't assinging worldVerticesLength
2017-01-30 15:19:15 +01:00
PathAttachment.ts
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
PointAttachment.ts
[ts] Updated to 3.6-beta, changes to updateWorldVertices (now computeWorldVertices) for attachments, two color timeline, point attachment, transform constraint local and relative modes. Meshes don't render yet in WebGL backend. Need to update other backends as well.
2017-01-25 16:55:39 +01:00
RegionAttachment.ts
[ts] Updated to 3.6-beta, changes to updateWorldVertices (now computeWorldVertices) for attachments, two color timeline, point attachment, transform constraint local and relative modes. Meshes don't render yet in WebGL backend. Need to update other backends as well.
2017-01-25 16:55:39 +01:00