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spine-runtimes
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spine-runtimes
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spine-ue4
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badlogic
b8e94a84a9
[ue4] Cleaned up base example. More to come. Fixed crash bug in material reevaluation in renderer component
2016-12-15 14:15:16 +01:00
..
SpineUnlitAdditiveMaterial.uasset
[ue4] render component actually only renders first sub section. Bug in procedural mesh component?
2016-12-14 12:31:38 +01:00
SpineUnlitMultiplyMaterial.uasset
[ue4] Cleaned up base example. More to come. Fixed crash bug in material reevaluation in renderer component
2016-12-15 14:15:16 +01:00
SpineUnlitNormalMaterial.uasset
[ue4] render component actually only renders first sub section. Bug in procedural mesh component?
2016-12-14 12:31:38 +01:00
SpineUnlitScreenMaterial.uasset
[ue4] Reworked material generation so we can implement (most) blend modes
2016-12-14 11:32:47 +01:00