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spine-runtimes/spine-unity/Assets/Spine Examples/Spine Skeletons
History
Harald Csaszar daa2a76b3a [unity] Fixed Getting Started/4 Object Oriented Sample to no longer use Spineboy-unity asset but Spineboy-pro instead (which is included as a complete Spine example project on the editor side). See #1628.
2020-03-10 12:41:51 +01:00
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Dragon
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Eyes
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FootSoldier
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Gauge
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Goblins
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Hero
[unity] Added Outline Shaders example scene to demonstrate switching to outline materials. See #1531.
2019-11-27 13:47:51 +01:00
Raggedy Spineboy
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Raptor
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raptor-pro-and-mask
[unity] Added Outline Shaders example scene to demonstrate switching to outline materials. See #1531.
2019-11-27 13:47:51 +01:00
spineboy-pro
[unity] Fixed Getting Started/4 Object Oriented Sample to no longer use Spineboy-unity asset but Spineboy-pro instead (which is included as a complete Spine example project on the editor side). See #1628.
2020-03-10 12:41:51 +01:00
spineboy-unity
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Spineunitygirl
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Stretchyman
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whirlyblendmodes
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Dragon.meta
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Eyes.meta
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FootSoldier.meta
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Gauge.meta
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Goblins.meta
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Hero.meta
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Raggedy Spineboy.meta
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raptor-pro-and-mask.meta
[unity] Added 'SpriteMask and RectMask2D' example scene to demonstrate mask setup.
2019-10-15 15:36:23 +02:00
Raptor.meta
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Runtime Template Material.mat
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Runtime Template Material.mat.meta
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spineboy-pro.meta
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spineboy-unity.meta
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Spineunitygirl.meta
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square32.png
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square32.png.meta
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Stretchyman.meta
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whirlyblendmodes.meta
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