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spine-runtimes
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spine-unity
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Spine Examples
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Spine Skeletons
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spineboy-pro
History
Nathan Sweet
7d6cdcd9d8
Applied oxipng.
2021-08-04 18:44:16 -04:00
..
ReferenceAssets
[unity] Fixed
Getting Started/4 Object Oriented Sample
to no longer use Spineboy-unity asset but Spineboy-pro instead (which is included as a complete Spine example project on the editor side). See
#1628
.
2020-03-10 12:41:51 +01:00
ReferenceAssets.meta
[unity] Fixed
Getting Started/4 Object Oriented Sample
to no longer use Spineboy-unity asset but Spineboy-pro instead (which is included as a complete Spine example project on the editor side). See
#1628
.
2020-03-10 12:41:51 +01:00
spineboy_spineboy.mat
[unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary.
2019-06-16 19:24:25 +02:00
spineboy_spineboy.mat.meta
[unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary.
2019-06-16 19:24:25 +02:00
spineboy-pro_Atlas.asset
[unity] Update 3.7 examples.
2018-12-10 02:32:51 +08:00
spineboy-pro_Atlas.asset.meta
…
spineboy-pro_Material.mat
[unity] Updated example skeletons for 4.0.27+ format changes of previous csharp commit 7ef2fc9.
2020-11-16 21:23:55 +01:00
spineboy-pro_Material.mat.meta
[unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary.
2019-06-16 19:24:25 +02:00
spineboy-pro_SkeletonData.asset
[unity] Update 3.7 examples.
2018-12-10 02:32:51 +08:00
spineboy-pro_SkeletonData.asset.meta
…
spineboy-pro.atlas.txt
…
spineboy-pro.atlas.txt.meta
…
spineboy-pro.json
[unity] Updated example skeletons for 4.0.27+ format changes of previous csharp commit 7ef2fc9.
2020-11-16 21:23:55 +01:00
spineboy-pro.json.meta
…
spineboy-pro.png
Applied oxipng.
2021-08-04 18:44:16 -04:00
spineboy-pro.png.meta
[unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings.
2019-07-08 16:30:33 +02:00