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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-04 14:24:53 +08:00
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spine-runtimes/spine-ue4/Plugins/SpinePlugin
History
badlogic 39195fd710 [ue4] Port of SkeletonAnimationComponent to SpineWidget. Tick needs to be explicitely called by user in blueprint.
2019-03-29 16:55:22 +01:00
..
Content
Fix Widget rendering error
2019-03-21 09:53:51 +08:00
Resources
[ue4] Start anew
2016-11-29 14:36:39 +01:00
Source
[ue4] Port of SkeletonAnimationComponent to SpineWidget. Tick needs to be explicitely called by user in blueprint.
2019-03-29 16:55:22 +01:00
SpinePlugin.uplugin
[ue4] Removed RuntimeMeshComponent. We use ProceduralMeshComponent now. Currently does not support two color tinting.
2018-06-07 15:44:51 +02:00
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