mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
72 lines
2.9 KiB
Haxe
72 lines
2.9 KiB
Haxe
/******************************************************************************
|
|
* Spine Runtimes License Agreement
|
|
* Last updated April 5, 2025. Replaces all prior versions.
|
|
*
|
|
* Copyright (c) 2013-2025, Esoteric Software LLC
|
|
*
|
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
* http://esotericsoftware.com/spine-editor-license
|
|
*
|
|
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
* or otherwise create derivative works of the Spine Runtimes (collectively,
|
|
* "Products"), provided that each user of the Products must obtain their own
|
|
* Spine Editor license and redistribution of the Products in any form must
|
|
* include this license and copyright notice.
|
|
*
|
|
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
package spine;
|
|
|
|
/** The setup pose for a bone. */
|
|
class BoneData extends PosedData<BoneLocal> {
|
|
/** The index of the bone in spine.Skeleton.getBones(). */
|
|
public final index:Int;
|
|
|
|
public final parent:BoneData = null;
|
|
|
|
/** The bone's length. */
|
|
public var length = 0.;
|
|
|
|
// Nonessential.
|
|
|
|
/** The color of the bone as it was in Spine, or a default color if nonessential data was not exported. Bones are not usually
|
|
* rendered at runtime. */
|
|
public var color = new Color(0, 0, 0, 0);
|
|
|
|
/** The bone icon as it was in Spine, or null if nonessential data was not exported. */
|
|
public var icon:String = null;
|
|
|
|
/** False if the bone was hidden in Spine and nonessential data was exported. Does not affect runtime rendering. */
|
|
public var visible = false;
|
|
|
|
public function new(index:Int, name:String, parent:BoneData) {
|
|
super(name, new BoneLocal());
|
|
if (index < 0)
|
|
throw new SpineException("index must be >= 0.");
|
|
if (name == null)
|
|
throw new SpineException("name cannot be null.");
|
|
this.index = index;
|
|
this.parent = parent;
|
|
}
|
|
|
|
/** Copy method. */
|
|
public function copy(data:BoneData, parent:BoneData) {
|
|
var copy = new BoneData(data.index, data.name, parent);
|
|
length = data.length;
|
|
setup.set(data.setup);
|
|
return copy;
|
|
}
|
|
}
|