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* Replaced MixBlend and MixDirection with booleans. * MixBlend.first functionality is no longer needed, cases simplified. * Timelines know if they support additive or use instant transitions. * When applying an animation with additive, timelines that don't support additive use the hold system to prevent dipping. * Additive uses setup pose to prevent accumulation across frames. No longer need to reset additive properties. * Added TrackEntry#setAdditive(boolean). * Simplified AnimationState code.
spine-skeletonviewer
Please see the Skeleton Viewer documentation.