Nathan Sweet 4259e86e19 [libgdx] Animation/AnimationState additive improvements.
* Replaced MixBlend and MixDirection with booleans.
* MixBlend.first functionality is no longer needed, cases simplified.
* Timelines know if they support additive or use instant transitions.
* When applying an animation with additive, timelines that don't support additive use the hold system to prevent dipping.
* Additive uses setup pose to prevent accumulation across frames. No longer need to reset additive properties.
* Added TrackEntry#setAdditive(boolean).
* Simplified AnimationState code.
2026-03-22 01:07:56 -04:00
..
2025-07-31 17:29:26 -04:00

spine-skeletonviewer

Please see the Skeleton Viewer documentation.