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https://github.com/EsotericSoftware/spine-runtimes.git
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62 lines
2.8 KiB
C++
62 lines
2.8 KiB
C++
/*******************************************************************************
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* Copyright (c) 2013, Esoteric Software
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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******************************************************************************/
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#ifndef SPINE_BASESKELETONJSON_H_
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#define SPINE_BASESKELETONJSON_H_
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#include <istream>
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namespace spine {
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class BaseAttachmentLoader;
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class SkeletonData;
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class Animation;
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class BaseSkeletonJson {
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public:
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BaseAttachmentLoader *attachmentLoader;
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float scale;
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bool yDown;
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/** The BaseSkeletonJson owns the attachmentLoader. */
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BaseSkeletonJson (BaseAttachmentLoader *attachmentLoader);
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virtual ~BaseSkeletonJson ();
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SkeletonData* readSkeletonDataFile (const std::string &path) const;
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SkeletonData* readSkeletonData (std::ifstream &file) const;
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SkeletonData* readSkeletonData (std::istream &file) const;
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SkeletonData* readSkeletonData (const std::string &json) const;
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SkeletonData* readSkeletonData (const char *begin, const char *end) const;
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Animation* readAnimationFile (const std::string &path, const SkeletonData *skeletonData) const;
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Animation* readAnimation (std::ifstream &file, const SkeletonData *skeletonData) const;
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Animation* readAnimation (std::istream &file, const SkeletonData *skeletonData) const;
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Animation* readAnimation (const std::string &json, const SkeletonData *skeletonData) const;
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Animation* readAnimation (const char *begin, const char *end, const SkeletonData *skeletonData) const;
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};
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} /* namespace spine */
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#endif /* SPINE_BASESKELETONJSON_H_ */
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