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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-20 17:26:01 +08:00
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spine-runtimes/spine-unity/Modules
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Harald Csaszar 3b061eaa5f [unity][csharp] Moved automated tests out of the spine-unity Assets directory to a UPM package (to prevent potential compile errors upon incomplete setup). Updated spine-csharp tests to be usable as a UPM package.
2021-11-22 19:12:18 +01:00
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com.esotericsoftware.spine.lwrp-shaders
[runtimes] Fixed owl example project, export and runtime scripts
2021-09-14 00:02:04 +02:00
com.esotericsoftware.spine.spine-unity-tests
[unity][csharp] Moved automated tests out of the spine-unity Assets directory to a UPM package (to prevent potential compile errors upon incomplete setup). Updated spine-csharp tests to be usable as a UPM package.
2021-11-22 19:12:18 +01:00
com.esotericsoftware.spine.timeline
[unity] Fixed a Timeline bug (not pausing) when Don't end at clip end is enabled and PlayableDirector.pause is called. Closes #1980.
2021-11-09 17:39:13 +01:00
com.esotericsoftware.spine.urp-shaders
[unity] Fixed URP shader compile error at Unity 2021.2 (with URP 12.0 and newer). Closes #1912. Added commented-out include references to spine-core include files using package name, to be used when spine-unity is used via UPM package.
2021-10-29 16:16:12 +02:00
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