mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
- Replace MixBlend/MixDirection with bool fromSetup/add/out in all timeline apply() signatures - Remove MixBlend.h and MixDirection.h (no longer used) - Add Timeline::_additive and _instant fields - Replace TrackEntry holdPrevious/interruptAlpha/mixBlend with additive/keepHold - Rewrite AnimationState hold system with bitmask (Subsequent/First/Hold/HoldFirst) - Rewrite applyMixingFrom alpha computation - Rename Skin::AttachmentMap::Entry::_name to _placeholderName - Fix SkeletonBinary::readLong() sign extension bug truncating 64-bit hashes - Fix SkeletonSerializer sequence and bones null/empty parity with Java - Add transition frame testing to HeadlessTest - Port all doc updates from spine-libgdx
91 lines
2.8 KiB
C++
91 lines
2.8 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef Spine_Event_h
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#define Spine_Event_h
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#include <spine/SpineObject.h>
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#include <spine/SpineString.h>
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namespace spine {
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class EventData;
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/// Stores the current pose values for an Event.
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///
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/// See Timeline::apply(), AnimationStateListener::event(), and
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/// https://esotericsoftware.com/spine-events Events in the Spine User Guide.
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class SP_API Event : public SpineObject {
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friend class SkeletonBinary;
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friend class SkeletonJson;
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friend class AnimationState;
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public:
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Event(float time, const EventData &data);
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/// The event's setup pose data.
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const EventData &getData();
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/// The animation time this event was keyed.
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float getTime();
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int getInt();
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void setInt(int inValue);
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float getFloat();
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void setFloat(float inValue);
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const String &getString();
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void setString(const String &inValue);
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float getVolume();
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void setVolume(float inValue);
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float getBalance();
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void setBalance(float inValue);
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private:
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const EventData &_data;
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const float _time;
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int _intValue;
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float _floatValue;
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String _stringValue;
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float _volume;
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float _balance;
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};
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}
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#endif /* Spine_Event_h */
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