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spine-runtimes/spine-libgdx/spine-skeletonviewer
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Nathan Sweet f567c18cfa [libgdx] SkeletonViewer, don't use mixing from an empty animation to play the first animation after loading the skeleton.
2021-06-18 22:23:25 -04:00
..
.settings
Use libgdx Null annotation. Updated Eclipse project files.
2020-02-13 20:20:07 +01:00
assets/skin
Updated for Spine 3.0.00.
2016-01-11 00:32:36 +01:00
src/com/esotericsoftware/spine
[libgdx] SkeletonViewer, don't use mixing from an empty animation to play the first animation after loading the skeleton.
2021-06-18 22:23:25 -04:00
.classpath
Updated spine-libgdx to 3.1.00: linked meshes.
2016-03-03 07:26:49 +01:00
.project
Organized spine-libgdx so tests and the skeleton viewer are separate.
2014-11-20 12:42:54 +01:00
README.md
Organized spine-libgdx so tests and the skeleton viewer are separate.
2014-11-20 12:42:54 +01:00

README.md

spine-skeletonviewer

Please see the Skeleton Viewer documentation.

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