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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-20 00:36:43 +08:00
Version 1 of the license didn't make sense: it required a Spine license to use the Spine Runtimes at all. This means if you used the Spine Runtimes in your application, anyone who purchased a copy of your application also needed a Spine license to use the runtimes. This was not the intent! Version 2 of the license fixes this by allowing anyone to use the Spine Runtimes but only for internal use. When you purchase Spine, the Spine license (http://esotericsoftware.com/spine/files/license.txt) grants you the right to make and distribute derivative works of the Spine Runtimes. Now it makes sense: making and distributing applications with the Spine Runtimes requires a Spine license, but anyone can run that software without needing a Spine license. With this fixed, I hope we never need to change the license again!
73 lines
3.0 KiB
C
73 lines
3.0 KiB
C
/******************************************************************************
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* Spine Runtimes Software License
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* Version 2
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*
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* Copyright (c) 2013, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable and
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* non-transferable license to install, execute and perform the Spine Runtimes
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* Software (the "Software") solely for internal use. Without the written
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* permission of Esoteric Software, you may not (a) modify, translate, adapt or
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* otherwise create derivative works, improvements of the Software or develop
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* new applications using the Software or (b) remove, delete, alter or obscure
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* any trademarks or any copyright, trademark, patent or other intellectual
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* property or proprietary rights notices on or in the Software, including
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* any copy thereof. Redistributions in binary or source code must include
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* this license and terms. THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef SPINE_SKIN_H_
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#define SPINE_SKIN_H_
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#include <spine/Attachment.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct spSkeleton;
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typedef struct {
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const char* const name;
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} spSkin;
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spSkin* spSkin_create (const char* name);
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void spSkin_dispose (spSkin* self);
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/* The Skin owns the attachment. */
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void spSkin_addAttachment (spSkin* self, int slotIndex, const char* name, spAttachment* attachment);
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/* Returns 0 if the attachment was not found. */
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spAttachment* spSkin_getAttachment (const spSkin* self, int slotIndex, const char* name);
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/* Returns 0 if the slot or attachment was not found. */
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const char* spSkin_getAttachmentName (const spSkin* self, int slotIndex, int attachmentIndex);
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/** Attach each attachment in this skin if the corresponding attachment in oldSkin is currently attached. */
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void spSkin_attachAll (const spSkin* self, struct spSkeleton* skeleton, const spSkin* oldspSkin);
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#ifdef SPINE_SHORT_NAMES
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typedef spSkin Skin;
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#define Skin_create(...) spSkin_create(__VA_ARGS__)
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#define Skin_dispose(...) spSkin_dispose(__VA_ARGS__)
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#define Skin_addAttachment(...) spSkin_addAttachment(__VA_ARGS__)
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#define Skin_getAttachment(...) spSkin_getAttachment(__VA_ARGS__)
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#define Skin_getAttachmentName(...) spSkin_getAttachmentName(__VA_ARGS__)
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#define Skin_attachAll(...) spSkin_attachAll(__VA_ARGS__)
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* SPINE_SKIN_H_ */
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