spine-runtimes/spine-godot/spine_godot/GodotSpineExtension.cpp
2023-07-31 13:29:16 +02:00

78 lines
2.9 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated July 28, 2023. Replaces all prior versions.
*
* Copyright (c) 2013-2023, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
* otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include "GodotSpineExtension.h"
#include "core/os/memory.h"
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/file_access.h"
#else
#include "core/os/file_access.h"
#endif
#include <spine/SpineString.h>
spine::SpineExtension *spine::getDefaultExtension() {
return new GodotSpineExtension();
}
void *GodotSpineExtension::_alloc(size_t size, const char *file, int line) {
return memalloc(size);
}
void *GodotSpineExtension::_calloc(size_t size, const char *file, int line) {
auto p = memalloc(size);
memset(p, 0, size);
return p;
}
void *GodotSpineExtension::_realloc(void *ptr, size_t size, const char *file, int line) {
return memrealloc(ptr, size);
}
void GodotSpineExtension::_free(void *mem, const char *file, int line) {
memfree(mem);
}
char *GodotSpineExtension::_readFile(const spine::String &path, int *length) {
Error error;
#if VERSION_MAJOR > 3
auto res = FileAccess::get_file_as_bytes(String(path.buffer()), &error);
#else
auto res = FileAccess::get_file_as_array(String(path.buffer()), &error);
#endif
if (error != OK) {
if (length) *length = 0;
return NULL;
}
auto r = alloc<char>(res.size(), __FILE__, __LINE__);
memcpy(r, res.ptr(), res.size());
if (length) *length = res.size();
return r;
}