mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
89 lines
2.8 KiB
C++
89 lines
2.8 KiB
C++
/******************************************************************************
|
|
* Spine Runtimes License Agreement
|
|
* Last updated July 28, 2023. Replaces all prior versions.
|
|
*
|
|
* Copyright (c) 2013-2023, Esoteric Software LLC
|
|
*
|
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
* http://esotericsoftware.com/spine-editor-license
|
|
*
|
|
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
* otherwise create derivative works of the Spine Runtimes (collectively,
|
|
* "Products"), provided that each user of the Products must obtain their own
|
|
* Spine Editor license and redistribution of the Products in any form must
|
|
* include this license and copyright notice.
|
|
*
|
|
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
#include "SpineConstraintData.h"
|
|
#include "SpineConstant.h"
|
|
#include "SpineBoneData.h"
|
|
#include "SpineSlotData.h"
|
|
#include <spine/PathConstraintData.h>
|
|
|
|
class SpinePathConstraintData : public SpineConstraintData {
|
|
GDCLASS(SpinePathConstraintData, SpineConstraintData)
|
|
|
|
spine::PathConstraintData *get_spine_constraint_data() { return (spine::PathConstraintData *) get_spine_object(); }
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
Array get_bones();
|
|
|
|
Ref<SpineSlotData> get_target();
|
|
|
|
void set_target(Ref<SpineSlotData> v);
|
|
|
|
SpineConstant::PositionMode get_position_mode();
|
|
|
|
void set_position_mode(SpineConstant::PositionMode v);
|
|
|
|
SpineConstant::SpacingMode get_spacing_mode();
|
|
|
|
void set_spacing_mode(SpineConstant::SpacingMode v);
|
|
|
|
SpineConstant::RotateMode get_rotate_mode();
|
|
|
|
void set_rotate_mode(SpineConstant::RotateMode v);
|
|
|
|
float get_offset_rotation();
|
|
|
|
void set_offset_rotation(float v);
|
|
|
|
float get_position();
|
|
|
|
void set_position(float v);
|
|
|
|
float get_spacing();
|
|
|
|
void set_spacing(float v);
|
|
|
|
float get_mix_rotate();
|
|
|
|
void set_mix_rotate(float v);
|
|
|
|
float get_mix_x();
|
|
|
|
void set_mix_x(float v);
|
|
|
|
float get_mix_y();
|
|
|
|
void set_mix_y(float v);
|
|
};
|