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spine-runtimes
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spine-unity
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Spine
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spine-unity
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RootMotion
History
Harald Csaszar
f7aaa25ee1
[unity] Optimized RootMotion components behaviour when using FixedUpdate timing at SkeletonAnimation, avoiding unnecessary calls. See
#2046
.
2022-03-18 11:37:25 +01:00
..
SkeletonMecanimRootMotion.cs
[unity] SkeletonRootMotion components now support rotation root motion.
2022-02-23 20:49:15 +01:00
SkeletonMecanimRootMotion.cs.meta
[unity] Added Root Motion support for
SkeletonAnimation
,
SkeletonMecanim
and
SkeletonGraphic
. See
#1417
.
2020-07-03 14:59:14 +02:00
SkeletonRootMotion.cs
[unity] SkeletonRootMotion components now support rotation root motion.
2022-02-23 20:49:15 +01:00
SkeletonRootMotion.cs.meta
[unity] Added Root Motion support for
SkeletonAnimation
,
SkeletonMecanim
and
SkeletonGraphic
. See
#1417
.
2020-07-03 14:59:14 +02:00
SkeletonRootMotionBase.cs
[unity] Optimized RootMotion components behaviour when using FixedUpdate timing at SkeletonAnimation, avoiding unnecessary calls. See
#2046
.
2022-03-18 11:37:25 +01:00
SkeletonRootMotionBase.cs.meta
[unity] Added Root Motion support for
SkeletonAnimation
,
SkeletonMecanim
and
SkeletonGraphic
. See
#1417
.
2020-07-03 14:59:14 +02:00