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spine-runtimes
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spine-runtimes
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spine-xna
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example
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badlogic
e5f9795d15
[xna] Refactored SkeletonMeshRenderer in preparation for clipping
2017-04-19 16:16:41 +02:00
..
data
[csharp] Refactored SkeletonClipping, spits out vertices and uvs separately so it can be easily reused in XNA and Unity
2017-04-19 15:38:51 +02:00
Properties
[csharp, monogame, xna] Updated copyright info.
2016-06-30 23:49:09 +02:00
src
[xna] Refactored SkeletonMeshRenderer in preparation for clipping
2017-04-19 16:16:41 +02:00
Game.ico
Generic C# runtime & XNA runtime.
2013-04-11 10:25:12 +02:00
GameThumbnail.png
Generic C# runtime & XNA runtime.
2013-04-11 10:25:12 +02:00
spine-xna-example.csproj
[csharp] Refactored SkeletonClipping, spits out vertices and uvs separately so it can be easily reused in XNA and Unity
2017-04-19 15:38:51 +02:00