spine-runtimes/spine-ts/player/src/PlayerEditor.ts

120 lines
3.9 KiB
TypeScript

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated January 1, 2020. Replaces all prior versions.
*
* Copyright (c) 2013-2020, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
declare function CodeMirror(el: Element, config: any): void;
module spine {
export class SpinePlayerEditor {
private static DEFAULT_CODE =
`
<script src="https://esotericsoftware.com/files/spine-player/3.7/spine-player.js"></script>
<link rel="stylesheet" href="https://esotericsoftware.com/files/spine-player/3.7/spine-player.css">
<div id="player-container" style="width: 100%; height: 100vh;"></div>
<script>
new spine.SpinePlayer("player-container", {
jsonUrl: "https://esotericsoftware.com/files/examples/spineboy/export/spineboy-pro.json",
atlasUrl: "https://esotericsoftware.com/files/examples/spineboy/export/spineboy-pma.atlas"
});
</script>
`.trim();
private prefix: string =
`<html>
<head>
<style>
body {
margin: 0px;
}
</style>
</head>
<body>`.trim()
private postfix: string = `</body>`;
private code: any;
private player: HTMLIFrameElement;
constructor(parent: HTMLElement) {
this.render(parent);
}
private render (parent: HTMLElement) {
let dom = /*html*/`
<div class="spine-player-editor-container">
<div class="spine-player-editor-code"></div>
<iframe class="spine-player-editor-player"></iframe>
</div>
`;
parent.innerHTML = dom;
let codeElement = parent.getElementsByClassName("spine-player-editor-code")[0];
this.player = parent.getElementsByClassName("spine-player-editor-player")[0] as HTMLIFrameElement;
requestAnimationFrame(() => {
this.code = CodeMirror(codeElement, {
lineNumbers: true,
tabSize: 3,
indentUnit: 3,
indentWithTabs: true,
scrollBarStyle: "native",
mode: "htmlmixed",
theme: "monokai"
});
this.code.on("change", () => {
this.startPlayer();
});
this.setCode(SpinePlayerEditor.DEFAULT_CODE);
})
}
setPreAndPostfix(prefix: string, postfix: string) {
this.prefix = prefix;
this.postfix = postfix;
this.startPlayer()
}
setCode(code: string) {
this.code.setValue(code);
this.startPlayer();
}
private timerId = 0;
startPlayer() {
clearTimeout(this.timerId);
this.timerId = setTimeout( () => {
let code = this.code.getDoc().getValue();
code = this.prefix + code + this.postfix;
code = window.btoa(code);
this.player.src = "";
this.player.src = "data:text/html;base64," + code;
}, 500);
}
}
}