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spine-runtimes/spine-cocos2d-iphone/3.0/src/spine
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JOHN VU 8a0d11b44f bind VAO 0 to clear the current vao context
reference to post on cocos2d forums: http://forum.cocos2d-iphone.org/t/spine-runtime-for-3-0-problems/13504
2014-05-18 20:24:40 -04:00
..
PolygonBatch.h
Spine runtime for cocos2d-iphone v3.0 >>BROKEN<< WIP, not ready for use.
2014-05-18 21:53:44 +02:00
PolygonBatch.m
bind VAO 0 to clear the current vao context
2014-05-18 20:24:40 -04:00
SkeletonAnimation.h
Spine runtime for cocos2d-iphone v3.0 >>BROKEN<< WIP, not ready for use.
2014-05-18 21:53:44 +02:00
SkeletonAnimation.m
Spine runtime for cocos2d-iphone v3.0 >>BROKEN<< WIP, not ready for use.
2014-05-18 21:53:44 +02:00
SkeletonRenderer.h
Spine runtime for cocos2d-iphone v3.0 >>BROKEN<< WIP, not ready for use.
2014-05-18 21:53:44 +02:00
SkeletonRenderer.m
Disable debug lines for now.
2014-05-18 21:58:23 +02:00
spine-cocos2d-iphone.h
Spine runtime for cocos2d-iphone v3.0 >>BROKEN<< WIP, not ready for use.
2014-05-18 21:53:44 +02:00
spine-cocos2d-iphone.m
Spine runtime for cocos2d-iphone v3.0 >>BROKEN<< WIP, not ready for use.
2014-05-18 21:53:44 +02:00
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