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2.6 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated September 24, 2021. Replaces all prior versions.
*
* Copyright (c) 2013-2021, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#pragma once
// clang-format off
#include "Engine.h"
#include "spine/spine.h"
#include "SpineAtlasAsset.generated.h"
// clang-format on
UCLASS(BlueprintType, ClassGroup = (Spine))
class SPINEPLUGIN_API USpineAtlasAsset : public UObject {
GENERATED_BODY()
public:
spine::Atlas *GetAtlas();
UPROPERTY(EditAnywhere, BlueprintReadWrite)
TArray<UTexture2D *> atlasPages;
void SetRawData(const FString &RawData);
FName GetAtlasFileName() const;
virtual void BeginDestroy() override;
protected:
spine::Atlas *atlas = nullptr;
UPROPERTY()
FString rawData;
UPROPERTY()
FName atlasFileName;
#if WITH_EDITORONLY_DATA
public:
void SetAtlasFileName(const FName &AtlasFileName);
protected:
UPROPERTY(VisibleAnywhere, Instanced, Category = ImportSettings)
class UAssetImportData *importData;
virtual void PostInitProperties() override;
virtual void GetAssetRegistryTags(TArray<FAssetRegistryTag> &OutTags) const override;
virtual void Serialize(FArchive &Ar) override;
#endif
};