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spine-runtimes/spine-unity/Assets
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Harald Csaszar 473caafd00 [unity] Fixed SRP batching support at Sprite shader of URP and LWRP shaders, with enabled rim light they were not compatible. See #1813.
2020-12-09 13:39:24 +01:00
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Spine
[unity] Fixed SRP batching support at Sprite shader of URP and LWRP shaders, with enabled rim light they were not compatible. See #1813.
2020-12-09 13:39:24 +01:00
Spine Examples
[unity] GetRemappedClone() method now provides an additional parameter pivotShiftsMeshUVCoords for MeshAttachments to prevent uv shifts at a non-central Sprite pivot. Closes #1809.
2020-11-13 19:12:05 +01:00
SpineTests
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00
Spine Examples.meta
[unity] Rename Examples to Spine Examples
2018-02-11 18:13:52 +08:00
Spine.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
SpineTests.meta
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00
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