This website requires JavaScript.
Explore
Help
Sign In
UnityMirror
/
spine-runtimes
Watch
1
Star
0
Fork
0
You've already forked spine-runtimes
mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced
2025-12-22 02:06:03 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
spine-runtimes
/
spine-unity
/
Modules
History
Harald Csaszar
4a0b30dd2f
[unity] Fixed URP and LWRP shaders
Sprite
and
SkeletonLit
not handling shadows correctly after 180 degree rotation (normal needs to be flipped for bias direction). Now URP shaders no longer require
Advanced - Add Normals
enabled to receive shadows.
Closes
#1842
.
2021-02-17 20:16:56 +01:00
..
com.esotericsoftware.spine.lwrp-shaders
[unity] Fixed URP and LWRP shaders
Sprite
and
SkeletonLit
not handling shadows correctly after 180 degree rotation (normal needs to be flipped for bias direction). Now URP shaders no longer require
Advanced - Add Normals
enabled to receive shadows.
Closes
#1842
.
2021-02-17 20:16:56 +01:00
com.esotericsoftware.spine.timeline
[unity] Added null check at Timeline SpineAnimationStateClip.
Closes
#1800
.
2020-10-28 16:00:54 +01:00
com.esotericsoftware.spine.urp-shaders
[unity] Fixed URP and LWRP shaders
Sprite
and
SkeletonLit
not handling shadows correctly after 180 degree rotation (normal needs to be flipped for bias direction). Now URP shaders no longer require
Advanced - Add Normals
enabled to receive shadows.
Closes
#1842
.
2021-02-17 20:16:56 +01:00