mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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197 lines
7.4 KiB
C
197 lines
7.4 KiB
C
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated September 24, 2021. Replaces all prior versions.
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*
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* Copyright (c) 2013-2021, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef SPINE_ARRAY_H
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#define SPINE_ARRAY_H
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#include <spine/dll.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define _SP_ARRAY_DECLARE_TYPE(name, itemType) \
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typedef struct name { int size; int capacity; itemType* items; } name; \
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SP_API name* name##_create(int initialCapacity); \
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SP_API void name##_dispose(name* self); \
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SP_API void name##_clear(name* self); \
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SP_API name* name##_setSize(name* self, int newSize); \
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SP_API void name##_ensureCapacity(name* self, int newCapacity); \
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SP_API void name##_add(name* self, itemType value); \
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SP_API void name##_addAll(name* self, name* other); \
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SP_API void name##_addAllValues(name* self, itemType* values, int offset, int count); \
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SP_API void name##_removeAt(name* self, int index); \
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SP_API int name##_contains(name* self, itemType value); \
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SP_API itemType name##_pop(name* self); \
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SP_API itemType name##_peek(name* self);
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#define _SP_ARRAY_IMPLEMENT_TYPE(name, itemType) \
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name* name##_create(int initialCapacity) { \
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name* array = CALLOC(name, 1); \
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array->size = 0; \
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array->capacity = initialCapacity; \
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array->items = CALLOC(itemType, initialCapacity); \
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return array; \
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} \
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void name##_dispose(name* self) { \
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FREE(self->items); \
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FREE(self); \
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} \
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void name##_clear(name* self) { \
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self->size = 0; \
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} \
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name* name##_setSize(name* self, int newSize) { \
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self->size = newSize; \
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if (self->capacity < newSize) { \
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self->capacity = MAX(8, (int)(self->size * 1.75f)); \
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self->items = REALLOC(self->items, itemType, self->capacity); \
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} \
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return self; \
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} \
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void name##_ensureCapacity(name* self, int newCapacity) { \
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if (self->capacity >= newCapacity) return; \
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self->capacity = newCapacity; \
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self->items = REALLOC(self->items, itemType, self->capacity); \
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} \
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void name##_add(name* self, itemType value) { \
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if (self->size == self->capacity) { \
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self->capacity = MAX(8, (int)(self->size * 1.75f)); \
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self->items = REALLOC(self->items, itemType, self->capacity); \
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} \
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self->items[self->size++] = value; \
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} \
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void name##_addAll(name* self, name* other) { \
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int i = 0; \
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for (; i < other->size; i++) { \
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name##_add(self, other->items[i]); \
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} \
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} \
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void name##_addAllValues(name* self, itemType* values, int offset, int count) { \
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int i = offset, n = offset + count; \
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for (; i < n; i++) { \
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name##_add(self, values[i]); \
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} \
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} \
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void name##_removeAt(name* self, int index) { \
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self->size--; \
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memmove(self->items + index, self->items + index + 1, sizeof(itemType) * (self->size - index)); \
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} \
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int name##_contains(name* self, itemType value) { \
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itemType* items = self->items; \
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int i, n; \
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for (i = 0, n = self->size; i < n; i++) { \
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if (items[i] == value) return -1; \
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} \
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return 0; \
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} \
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itemType name##_pop(name* self) { \
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itemType item = self->items[--self->size]; \
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return item; \
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} \
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itemType name##_peek(name* self) { \
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return self->items[self->size - 1]; \
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}
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#define _SP_ARRAY_IMPLEMENT_TYPE_NO_CONTAINS(name, itemType) \
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name* name##_create(int initialCapacity) { \
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name* array = CALLOC(name, 1); \
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array->size = 0; \
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array->capacity = initialCapacity; \
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array->items = CALLOC(itemType, initialCapacity); \
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return array; \
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} \
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void name##_dispose(name* self) { \
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FREE(self->items); \
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FREE(self); \
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} \
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void name##_clear(name* self) { \
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self->size = 0; \
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} \
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name* name##_setSize(name* self, int newSize) { \
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self->size = newSize; \
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if (self->capacity < newSize) { \
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self->capacity = MAX(8, (int)(self->size * 1.75f)); \
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self->items = REALLOC(self->items, itemType, self->capacity); \
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} \
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return self; \
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} \
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void name##_ensureCapacity(name* self, int newCapacity) { \
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if (self->capacity >= newCapacity) return; \
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self->capacity = newCapacity; \
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self->items = REALLOC(self->items, itemType, self->capacity); \
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} \
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void name##_add(name* self, itemType value) { \
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if (self->size == self->capacity) { \
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self->capacity = MAX(8, (int)(self->size * 1.75f)); \
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self->items = REALLOC(self->items, itemType, self->capacity); \
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} \
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self->items[self->size++] = value; \
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} \
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void name##_addAll(name* self, name* other) { \
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int i = 0; \
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for (; i < other->size; i++) { \
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name##_add(self, other->items[i]); \
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} \
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} \
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void name##_addAllValues(name* self, itemType* values, int offset, int count) { \
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int i = offset, n = offset + count; \
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for (; i < n; i++) { \
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name##_add(self, values[i]); \
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} \
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} \
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void name##_removeAt(name* self, int index) { \
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self->size--; \
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memmove(self->items + index, self->items + index + 1, sizeof(itemType) * (self->size - index)); \
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} \
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itemType name##_pop(name* self) { \
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itemType item = self->items[--self->size]; \
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return item; \
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} \
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itemType name##_peek(name* self) { \
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return self->items[self->size - 1]; \
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}
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_SP_ARRAY_DECLARE_TYPE(spFloatArray, float)
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_SP_ARRAY_DECLARE_TYPE(spIntArray, int)
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_SP_ARRAY_DECLARE_TYPE(spShortArray, short)
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_SP_ARRAY_DECLARE_TYPE(spUnsignedShortArray, unsigned short)
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_SP_ARRAY_DECLARE_TYPE(spArrayFloatArray, spFloatArray*)
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_SP_ARRAY_DECLARE_TYPE(spArrayShortArray, spShortArray*)
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#ifdef __cplusplus
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}
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#endif
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#endif /* SPINE_ARRAY_H */
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