spine-runtimes/spine-flutter/lib/generated/skeleton_clipping.dart

108 lines
3.7 KiB
Dart

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import 'dart:ffi';
import 'spine_dart_bindings_generated.dart';
import '../spine_bindings.dart';
import 'arrays.dart';
import 'clipping_attachment.dart';
import 'skeleton.dart';
import 'slot.dart';
/// SkeletonClipping wrapper
class SkeletonClipping implements Finalizable {
final Pointer<spine_skeleton_clipping_wrapper> _ptr;
SkeletonClipping.fromPointer(this._ptr);
/// Get the native pointer for FFI calls
Pointer get nativePtr => _ptr;
factory SkeletonClipping() {
final ptr = SpineBindings.bindings.spine_skeleton_clipping_create();
return SkeletonClipping.fromPointer(ptr);
}
int clipStart(Skeleton skeleton, Slot slot, ClippingAttachment clip) {
final result = SpineBindings.bindings.spine_skeleton_clipping_clip_start(
_ptr,
skeleton.nativePtr.cast(),
slot.nativePtr.cast(),
clip.nativePtr.cast());
return result;
}
bool get isClipping {
final result =
SpineBindings.bindings.spine_skeleton_clipping_is_clipping(_ptr);
return result;
}
ArrayFloat get clippedVertices {
final result = SpineBindings.bindings
.spine_skeleton_clipping_get_clipped_vertices(_ptr);
return ArrayFloat.fromPointer(result);
}
ArrayUnsignedShort get clippedTriangles {
final result = SpineBindings.bindings
.spine_skeleton_clipping_get_clipped_triangles(_ptr);
return ArrayUnsignedShort.fromPointer(result);
}
ArrayFloat get clippedUVs {
final result =
SpineBindings.bindings.spine_skeleton_clipping_get_clipped_u_vs(_ptr);
return ArrayFloat.fromPointer(result);
}
void clipEnd(Slot slot) {
SpineBindings.bindings
.spine_skeleton_clipping_clip_end_1(_ptr, slot.nativePtr.cast());
}
void clipEnd2() {
SpineBindings.bindings.spine_skeleton_clipping_clip_end_2(_ptr);
}
bool clipTriangles(ArrayFloat vertices, ArrayUnsignedShort triangles,
ArrayFloat uvs, int stride) {
final result = SpineBindings.bindings
.spine_skeleton_clipping_clip_triangles_3(
_ptr,
vertices.nativePtr.cast(),
triangles.nativePtr.cast(),
uvs.nativePtr.cast(),
stride);
return result;
}
}