104 lines
3.4 KiB
Dart

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import 'dart:ffi';
import 'spine_dart_bindings_generated.dart';
import '../spine_bindings.dart';
import 'rtti.dart';
import 'bone_pose.dart';
import 'skeleton.dart';
import 'transform_constraint_pose.dart';
/// ToProperty wrapper
abstract class ToProperty implements Finalizable {
final Pointer<spine_to_property_wrapper> _ptr;
ToProperty.fromPointer(this._ptr);
/// Get the native pointer for FFI calls
Pointer get nativePtr => _ptr;
Rtti get rtti {
final result = SpineBindings.bindings.spine_to_property_get_rtti(_ptr);
return Rtti.fromPointer(result);
}
double mix(TransformConstraintPose pose) {
final result = SpineBindings.bindings
.spine_to_property_mix(_ptr, pose.nativePtr.cast());
return result;
}
void apply(Skeleton skeleton, TransformConstraintPose pose, BonePose bone,
double value, bool local, bool additive) {
SpineBindings.bindings.spine_to_property_apply(
_ptr,
skeleton.nativePtr.cast(),
pose.nativePtr.cast(),
bone.nativePtr.cast(),
value,
local,
additive);
}
static Rtti rttiStatic() {
final result = SpineBindings.bindings.spine_to_property_rtti();
return Rtti.fromPointer(result);
}
double get offset {
final result = SpineBindings.bindings.spine_to_property_get__offset(_ptr);
return result;
}
set offset(double value) {
SpineBindings.bindings.spine_to_property_set__offset(_ptr, value);
}
double get max {
final result = SpineBindings.bindings.spine_to_property_get__max(_ptr);
return result;
}
set max(double value) {
SpineBindings.bindings.spine_to_property_set__max(_ptr, value);
}
double get scale {
final result = SpineBindings.bindings.spine_to_property_get__scale(_ptr);
return result;
}
set scale(double value) {
SpineBindings.bindings.spine_to_property_set__scale(_ptr, value);
}
}