Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-15 03:21:35 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-unity/Assets/Spine/Editor
History
Vladislav Hristov 4a9f7b8a7b [unity] Implement build preprocessor for prefabs cleanup
With the new prefab processing there is an issue where the mesh tries to
get into the build. To prevent this a build pre/post process is
introduced that will clean up the prefab from the meshes before the
build and restore the prefab meshes after the build.

This change reverts bf70a62f1 and is related to #1273,#1931.
2021-08-06 11:29:01 +03:00
..
spine-unity
[unity] Implement build preprocessor for prefabs cleanup
2021-08-06 11:29:01 +03:00
spine-unity-editor.asmdef
[unity] Moved Timeline module to a separate Package com.esotericsoftware.spine.timeline. Activated asmdef files by default again in spine-unity, added asmdef files to timeline package. Fixed compile errors when asmdef files are active. Cleanup of no longer necessary asmdef file modifying code.
2019-07-18 14:38:04 +02:00
spine-unity-editor.asmdef.meta
[unity] Moved Timeline module to a separate Package com.esotericsoftware.spine.timeline. Activated asmdef files by default again in spine-unity, added asmdef files to timeline package. Fixed compile errors when asmdef files are active. Cleanup of no longer necessary asmdef file modifying code.
2019-07-18 14:38:04 +02:00
spine-unity.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
Powered by Gitea Version: 1.23.4 Page: 137ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API