spine-runtimes/spine-ue4/Source/SpineUE4Editor.Target.cs

14 lines
345 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class SpineUE4EditorTarget : TargetRules
{
public SpineUE4EditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
ExtraModuleNames.AddRange(new string[] { "SpineUE4" });
}
}