NathanSweet 4c2d2b0c0a Moved track changes to update, so AnimationState can be applied to multiple skeletons without side effects.
Also:
- Moved queue drains outside of update loop.
- Better naming.
- Dirty flag after animations have been changed to avoid computing timelinesFirst more times than needed.
- Don't use timelinesFirst when mix == 1.
2016-08-22 21:39:42 +02:00
..
2016-04-03 19:11:04 +02:00
2016-08-05 01:22:08 +02:00
2016-04-03 19:11:04 +02:00