spine-runtimes/spine-godot/spine_godot/docs/SpineTransformConstraint.xml
2022-06-20 16:42:56 +02:00

117 lines
2.6 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="SpineTransformConstraint" inherits="SpineObjectWrapper" version="3.4">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_bones">
<return type="Array" />
<description>
</description>
</method>
<method name="get_data">
<return type="SpineTransformConstraintData" />
<description>
</description>
</method>
<method name="get_mix_rotate">
<return type="float" />
<description>
</description>
</method>
<method name="get_mix_scale_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_mix_scale_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_mix_shear_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_mix_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_mix_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_target">
<return type="SpineBone" />
<description>
</description>
</method>
<method name="is_active">
<return type="bool" />
<description>
</description>
</method>
<method name="set_active">
<return type="void" />
<argument index="0" name="v" type="bool" />
<description>
</description>
</method>
<method name="set_mix_rotate">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_mix_scale_x">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_mix_scale_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_mix_shear_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_mix_x">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_mix_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_target">
<return type="void" />
<argument index="0" name="v" type="SpineBone" />
<description>
</description>
</method>
<method name="update">
<return type="void" />
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>