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spine-runtimes/spine-unity/Assets/Spine/Editor
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Harald Csaszar 226d551594 [unity] Fixed path name backslashes in Path.GetDirectoryName(), replaced by slashes. Due to pathname differences, SetDefaultTextureSettings was not called on import on Unity 2019.1 and 2019.2. See #1514. Added asset context to some log statements to quickly jump to corresponding asset.
2019-10-30 17:30:53 +01:00
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spine-unity
[unity] Fixed path name backslashes in Path.GetDirectoryName(), replaced by slashes. Due to pathname differences, SetDefaultTextureSettings was not called on import on Unity 2019.1 and 2019.2. See #1514. Added asset context to some log statements to quickly jump to corresponding asset.
2019-10-30 17:30:53 +01:00
spine-unity-editor.asmdef
[unity] Moved Timeline module to a separate Package com.esotericsoftware.spine.timeline. Activated asmdef files by default again in spine-unity, added asmdef files to timeline package. Fixed compile errors when asmdef files are active. Cleanup of no longer necessary asmdef file modifying code.
2019-07-18 14:38:04 +02:00
spine-unity-editor.asmdef.meta
[unity] Moved Timeline module to a separate Package com.esotericsoftware.spine.timeline. Activated asmdef files by default again in spine-unity, added asmdef files to timeline package. Fixed compile errors when asmdef files are active. Cleanup of no longer necessary asmdef file modifying code.
2019-07-18 14:38:04 +02:00
spine-unity.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
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