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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-09 16:48:43 +08:00
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spine-runtimes/spine-unity/Assets/Spine
History
NathanSweet 4fa11e72d5 Fixed spine-unity and spine-tk2d to create assets in the current folder.
2014-03-18 19:02:11 +01:00
..
Editor
Fixed spine-unity and spine-tk2d to create assets in the current folder.
2014-03-18 19:02:11 +01:00
Shaders
Shadows for non-lit shader.
2013-10-08 21:00:21 +02:00
AtlasAsset.cs
Typo
2014-01-11 21:20:46 +01:00
AtlasAsset.cs.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
BoneComponent.cs
Faster BoneComponent
2014-02-20 13:59:33 +08:00
BoneComponent.cs.meta
Added BoneComponent.
2014-02-05 20:23:34 +01:00
Editor.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
Shaders.meta
Support Unity lighting.
2013-10-08 16:55:10 +02:00
SkeletonAnimation.cs
Added BoneComponent.
2014-02-05 20:23:34 +01:00
SkeletonAnimation.cs.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
SkeletonComponent.cs
Fixed flickering with multi page atlases and animated attachment changes.
2014-03-18 00:25:21 +01:00
SkeletonComponent.cs.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
SkeletonDataAsset.cs
Typo
2014-01-11 21:20:46 +01:00
SkeletonDataAsset.cs.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
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