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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-21 01:36:02 +08:00
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spine-runtimes/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Shaders/Outline
History
Harald Csaszar 01a847b7f7 [unity] Fixed outline shaders semi transparent gap around skeleton. All outline shaders now provide a Fill parameter. Closes #2758.
2025-02-20 19:37:20 +01:00
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Spine-Skeleton-OutlineOnly-URP.shader
[unity] Fixed outline shaders semi transparent gap around skeleton. All outline shaders now provide a Fill parameter. Closes #2758.
2025-02-20 19:37:20 +01:00
Spine-Skeleton-OutlineOnly-URP.shader.meta
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00
Spine-Skeleton-OutlineOnly-ZWrite-URP.shader
[unity] Fixed outline shaders semi transparent gap around skeleton. All outline shaders now provide a Fill parameter. Closes #2758.
2025-02-20 19:37:20 +01:00
Spine-Skeleton-OutlineOnly-ZWrite-URP.shader.meta
[unity] Added zwrite variant of URP Skeleton-OutlineOnly shader. Closes #2676.
2024-11-11 18:46:28 +01:00
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