mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-09 00:30:12 +08:00
146 lines
5.8 KiB
Java
146 lines
5.8 KiB
Java
/******************************************************************************
|
|
* Spine Runtimes Software License v2.5
|
|
*
|
|
* Copyright (c) 2013-2016, Esoteric Software
|
|
* All rights reserved.
|
|
*
|
|
* You are granted a perpetual, non-exclusive, non-sublicensable, and
|
|
* non-transferable license to use, install, execute, and perform the Spine
|
|
* Runtimes software and derivative works solely for personal or internal
|
|
* use. Without the written permission of Esoteric Software (see Section 2 of
|
|
* the Spine Software License Agreement), you may not (a) modify, translate,
|
|
* adapt, or develop new applications using the Spine Runtimes or otherwise
|
|
* create derivative works or improvements of the Spine Runtimes or (b) remove,
|
|
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
|
|
* or other intellectual property or proprietary rights notices on or in the
|
|
* Software, including any copy thereof. Redistributions in binary or source
|
|
* form must include this license and terms.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
|
|
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
|
|
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
|
|
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
package com.esotericsoftware.spine;
|
|
|
|
import com.badlogic.gdx.ApplicationAdapter;
|
|
import com.badlogic.gdx.Gdx;
|
|
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
|
|
import com.badlogic.gdx.graphics.GL20;
|
|
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
|
|
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
|
|
import com.badlogic.gdx.utils.Array;
|
|
import com.esotericsoftware.spine.Animation.MixDirection;
|
|
import com.esotericsoftware.spine.Animation.MixPose;
|
|
|
|
public class MixTest extends ApplicationAdapter {
|
|
SpriteBatch batch;
|
|
float time;
|
|
Array<Event> events = new Array();
|
|
|
|
SkeletonRenderer renderer;
|
|
SkeletonRendererDebug debugRenderer;
|
|
|
|
SkeletonData skeletonData;
|
|
Skeleton skeleton;
|
|
Animation walkAnimation;
|
|
Animation jumpAnimation;
|
|
|
|
public void create () {
|
|
batch = new SpriteBatch();
|
|
renderer = new SkeletonRenderer();
|
|
renderer.setPremultipliedAlpha(true);
|
|
debugRenderer = new SkeletonRendererDebug();
|
|
|
|
final String name = "spineboy/spineboy";
|
|
|
|
TextureAtlas atlas = new TextureAtlas(Gdx.files.internal(name + "-pma.atlas"));
|
|
|
|
if (true) {
|
|
SkeletonJson json = new SkeletonJson(atlas);
|
|
json.setScale(0.6f);
|
|
skeletonData = json.readSkeletonData(Gdx.files.internal(name + ".json"));
|
|
} else {
|
|
SkeletonBinary binary = new SkeletonBinary(atlas);
|
|
binary.setScale(0.6f);
|
|
skeletonData = binary.readSkeletonData(Gdx.files.internal(name + ".skel"));
|
|
}
|
|
walkAnimation = skeletonData.findAnimation("walk");
|
|
jumpAnimation = skeletonData.findAnimation("jump");
|
|
|
|
skeleton = new Skeleton(skeletonData);
|
|
skeleton.updateWorldTransform();
|
|
skeleton.setPosition(-50, 20);
|
|
}
|
|
|
|
public void render () {
|
|
float delta = Gdx.graphics.getDeltaTime() * 0.25f; // Reduced to make mixing easier to see.
|
|
|
|
float jump = jumpAnimation.getDuration();
|
|
float beforeJump = 1f;
|
|
float blendIn = 0.2f;
|
|
float blendOut = 0.2f;
|
|
float blendOutStart = beforeJump + jump - blendOut;
|
|
float total = 3.75f;
|
|
|
|
time += delta;
|
|
|
|
float speed = 180;
|
|
if (time > beforeJump + blendIn && time < blendOutStart) speed = 360;
|
|
skeleton.setX(skeleton.getX() + speed * delta);
|
|
|
|
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
|
|
|
|
// This shows how to manage state manually. See SimpleTest1 for a higher level API using AnimationState.
|
|
if (time > total) {
|
|
// restart
|
|
time = 0;
|
|
skeleton.setX(-50);
|
|
} else if (time > beforeJump + jump) {
|
|
// just walk after jump
|
|
walkAnimation.apply(skeleton, time, time, true, events, 1, MixPose.current, MixDirection.in);
|
|
} else if (time > blendOutStart) {
|
|
// blend out jump
|
|
walkAnimation.apply(skeleton, time, time, true, events, 1, MixPose.current, MixDirection.in);
|
|
jumpAnimation.apply(skeleton, time - beforeJump, time - beforeJump, false, events, 1 - (time - blendOutStart) / blendOut,
|
|
MixPose.current, MixDirection.in);
|
|
} else if (time > beforeJump + blendIn) {
|
|
// just jump
|
|
jumpAnimation.apply(skeleton, time - beforeJump, time - beforeJump, false, events, 1, MixPose.current, MixDirection.in);
|
|
} else if (time > beforeJump) {
|
|
// blend in jump
|
|
walkAnimation.apply(skeleton, time, time, true, events, 1, MixPose.current, MixDirection.in);
|
|
jumpAnimation.apply(skeleton, time - beforeJump, time - beforeJump, false, events, (time - beforeJump) / blendIn,
|
|
MixPose.current, MixDirection.in);
|
|
} else {
|
|
// just walk before jump
|
|
walkAnimation.apply(skeleton, time, time, true, events, 1, MixPose.current, MixDirection.in);
|
|
}
|
|
|
|
skeleton.updateWorldTransform();
|
|
skeleton.update(Gdx.graphics.getDeltaTime());
|
|
|
|
batch.begin();
|
|
renderer.draw(batch, skeleton);
|
|
batch.end();
|
|
|
|
debugRenderer.draw(skeleton);
|
|
}
|
|
|
|
public void resize (int width, int height) {
|
|
batch.getProjectionMatrix().setToOrtho2D(0, 0, width, height);
|
|
debugRenderer.getShapeRenderer().setProjectionMatrix(batch.getProjectionMatrix());
|
|
}
|
|
|
|
public static void main (String[] args) throws Exception {
|
|
new LwjglApplication(new MixTest());
|
|
}
|
|
}
|