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spine-runtimes/spine-cocos2dx/3/example/proj.win32
History
NathanSweet 55851f7699 cocos2d-x rendering now uses TrianglesCommand for batching across scene graph nodes.
2016-04-01 18:37:54 +02:00
..
main.cpp
Better instructions for cocos2d-x.
2016-03-05 18:11:10 +01:00
main.h
Dropped support for cocos2d-x 3.0 and 3.1.
2014-08-31 16:50:51 +02:00
spine-cocos2dx.sln
Changed the default project setup to NOT use the Spine files in cocos2d-x.
2016-03-05 18:56:09 +01:00
spine-cocos2dx.vcxproj
cocos2d-x rendering now uses TrianglesCommand for batching across scene graph nodes.
2016-04-01 18:37:54 +02:00
spine-cocos2dx.vcxproj.filters
cocos2d-x rendering now uses TrianglesCommand for batching across scene graph nodes.
2016-04-01 18:37:54 +02:00
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